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Fix potential nullref in test
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@ -38,13 +38,9 @@ namespace osu.Game.Tests.Visual.SongSelect
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public class TestScenePlaySongSelect : ScreenTestScene
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public class TestScenePlaySongSelect : ScreenTestScene
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{
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{
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private BeatmapManager manager;
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private BeatmapManager manager;
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private RulesetStore rulesets;
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private RulesetStore rulesets;
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private MusicController music;
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private MusicController music;
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private WorkingBeatmap defaultBeatmap;
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private WorkingBeatmap defaultBeatmap;
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private TestSongSelect songSelect;
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private TestSongSelect songSelect;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -308,15 +304,13 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
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AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
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var sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
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AddStep(@"Sort by Artist", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Artist));
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AddStep(@"Sort by Title", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Title));
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AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; });
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AddStep(@"Sort by Author", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Author));
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AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; });
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AddStep(@"Sort by DateAdded", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.DateAdded));
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AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; });
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AddStep(@"Sort by BPM", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.BPM));
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AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; });
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AddStep(@"Sort by Length", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Length));
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AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; });
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AddStep(@"Sort by Difficulty", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Difficulty));
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AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; });
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AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; });
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}
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}
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[Test]
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[Test]
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