diff --git a/osu.Game.Tournament/Models/LadderInfo.cs b/osu.Game.Tournament/Models/LadderInfo.cs index 547c4eab08..5db0b01547 100644 --- a/osu.Game.Tournament/Models/LadderInfo.cs +++ b/osu.Game.Tournament/Models/LadderInfo.cs @@ -5,6 +5,7 @@ using System.Collections.Generic; using Newtonsoft.Json; using osu.Framework.Bindables; +using osu.Game.Rulesets; namespace osu.Game.Tournament.Models { @@ -14,6 +15,8 @@ namespace osu.Game.Tournament.Models [Serializable] public class LadderInfo { + public Bindable Ruleset = new Bindable(); + public BindableList Matches = new BindableList(); public BindableList Rounds = new BindableList(); public BindableList Teams = new BindableList(); diff --git a/osu.Game.Tournament/Screens/SetupScreen.cs b/osu.Game.Tournament/Screens/SetupScreen.cs index a67daa2756..b511d572da 100644 --- a/osu.Game.Tournament/Screens/SetupScreen.cs +++ b/osu.Game.Tournament/Screens/SetupScreen.cs @@ -10,6 +10,7 @@ using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Online.API; using osu.Game.Overlays; +using osu.Game.Rulesets; using osu.Game.Tournament.IPC; using osuTK; using osuTK.Graphics; @@ -28,6 +29,9 @@ public class SetupScreen : TournamentScreen, IProvideVideo [Resolved] private IAPIProvider api { get; set; } + [Resolved] + private RulesetStore rulesets { get; set; } + [BackgroundDependencyLoader] private void load() { @@ -85,7 +89,14 @@ private void reload() Value = api?.LocalUser.Value.Username, Failing = api?.IsLoggedIn != true, Description = "In order to access the API and display metadata, a login is required." - } + }, + new LabelledDropdown + { + Label = "Ruleset", + Description = "Decides what stats are displayed and which ranks are retrieved for players", + Items = rulesets.AvailableRulesets, + Current = LadderInfo.Ruleset, + }, }; } diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 3b7718c61d..59edd18341 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -126,6 +126,8 @@ private void readBracket() ladder = new LadderInfo(); } + Ruleset.BindTo(ladder.Ruleset); + dependencies.Cache(ladder); bool addedInfo = false;