From 6fc6a376ee285700940fcfbebac3da349e312d99 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 24 Jan 2020 17:50:09 +0900 Subject: [PATCH] Fix incorrect slider selection point --- .../Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index 4fdead512a..c18b3b0ff3 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -170,7 +170,7 @@ private void updatePath() new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)), }; - public override Vector2 SelectionPoint => HeadBlueprint.SelectionPoint; + public override Vector2 SelectionPoint => ((DrawableSlider)DrawableObject).HeadCircle.ScreenSpaceDrawQuad.Centre; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos);