Fix coordinates

This commit is contained in:
Naxess 2021-03-24 05:14:35 +01:00
parent 847d44c7d9
commit 6fbe530016

View File

@ -279,13 +279,15 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
[Test]
public void TestPlacePerfectCurveSegmentAlmostLinearly()
{
addMovementStep(new Vector2(0));
Vector2 startPosition = new Vector2(200);
addMovementStep(startPosition);
addClickStep(MouseButton.Left);
addMovementStep(new Vector2(61.382935f, 6.423767f));
addMovementStep(startPosition + new Vector2(300, 0));
addClickStep(MouseButton.Left);
addMovementStep(new Vector2(217.69522f, 22.84021f));
addMovementStep(startPosition + new Vector2(150, 0.1f));
addClickStep(MouseButton.Right);
assertPlaced(true);
@ -296,14 +298,16 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
[Test]
public void TestPlacePerfectCurveSegmentAlmostLinearlyRecovery()
{
addMovementStep(new Vector2(0));
Vector2 startPosition = new Vector2(200);
addMovementStep(startPosition);
addClickStep(MouseButton.Left);
addMovementStep(new Vector2(61.382935f, 6.423767f));
addMovementStep(startPosition + new Vector2(61.382935f, 6.423767f));
addClickStep(MouseButton.Left);
addMovementStep(new Vector2(217.69522f, 22.84021f)); // Should convert to bezier
addMovementStep(new Vector2(210.0f, 30.0f)); // Should convert back to perfect
addMovementStep(startPosition + new Vector2(217.69522f, 22.84021f)); // Should convert to bezier
addMovementStep(startPosition + new Vector2(210.0f, 0.0f)); // Should convert back to perfect
addClickStep(MouseButton.Right);
assertPlaced(true);