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Fix custom rulesets not being testable
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@ -67,6 +67,7 @@ namespace osu.Game.Tests.Visual
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var beatmap = CreateBeatmap(ruleset.RulesetInfo);
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Beatmap.Value = CreateWorkingBeatmap(beatmap);
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Ruleset.Value = ruleset.RulesetInfo;
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if (!AllowFail)
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{
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