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Fix ticks causing hold note misses
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@ -48,14 +48,14 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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foreach (var obj in hitObjectContainer.AliveObjects)
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{
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if (obj.HitObject.StartTime >= targetTime)
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if (obj.HitObject.GetEndTime() >= targetTime)
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yield break;
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yield return obj;
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foreach (var nestedObj in obj.NestedHitObjects)
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{
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if (nestedObj.HitObject.StartTime >= targetTime)
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if (nestedObj.HitObject.GetEndTime() >= targetTime)
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break;
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yield return nestedObj;
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