Merge remote-tracking branch 'refs/remotes/ppy/master' into beatsync_fixes

This commit is contained in:
EVAST9919 2017-07-09 13:23:42 +03:00
commit 6e293501e0
124 changed files with 539 additions and 456 deletions

@ -1 +1 @@
Subproject commit a5e66079b9df3cf74a8bd1431c1cb7faad3c4d9f
Subproject commit 8dc785a0aecfb6df53496eff5bd9f961ff8deee6

@ -1 +1 @@
Subproject commit 10fda22522ffadbdbc43fa0f3683a065e536f7d1
Subproject commit 76656c51f281e7934159e9ed4414378fef24d130

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@ -12,10 +12,8 @@ internal class TestCaseBeatmapDetailArea : TestCase
{
public override string Description => @"Beatmap details in song select";
public override void Reset()
public TestCaseBeatmapDetailArea()
{
base.Reset();
Add(new BeatmapDetailArea
{
Anchor = Anchor.Centre,

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@ -13,12 +13,10 @@ internal class TestCaseBeatmapDetails : TestCase
{
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
private BeatmapDetails details;
private readonly BeatmapDetails details;
public override void Reset()
public TestCaseBeatmapDetails()
{
base.Reset();
Add(details = new BeatmapDetails
{
RelativeSizeAxes = Axes.Both,

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@ -13,10 +13,8 @@ internal class TestCaseBeatmapOptionsOverlay : TestCase
{
public override string Description => @"Beatmap options in song select";
public override void Reset()
public TestCaseBeatmapOptionsOverlay()
{
base.Reset();
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);

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@ -11,10 +11,8 @@ internal class TestCaseBreadcrumbs : TestCase
{
public override string Description => @"breadcrumb > control";
public override void Reset()
public TestCaseBreadcrumbs()
{
base.Reset();
BreadcrumbControl<BreadcrumbTab> c;
Add(c = new BreadcrumbControl<BreadcrumbTab>
{

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@ -11,10 +11,8 @@ internal class TestCaseChatDisplay : TestCase
{
public override string Description => @"Testing chat api and overlay";
public override void Reset()
public TestCaseChatDisplay()
{
base.Reset();
Add(new ChatOverlay
{
State = Visibility.Visible

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@ -21,11 +21,9 @@ internal class TestCaseContextMenu : TestCase
private const int start_time = 0;
private const int duration = 1000;
private MyContextMenuContainer container;
public override void Reset()
public TestCaseContextMenu()
{
base.Reset();
MyContextMenuContainer container;
Add(container = new MyContextMenuContainer
{

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@ -12,11 +12,9 @@ internal class TestCaseDialogOverlay : TestCase
{
public override string Description => @"Display dialogs";
private DialogOverlay overlay;
public override void Reset()
public TestCaseDialogOverlay()
{
base.Reset();
DialogOverlay overlay;
Add(overlay = new DialogOverlay());

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@ -16,9 +16,9 @@ public class TestCaseDirect : TestCase
private DirectOverlay direct;
private RulesetDatabase rulesets;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(direct = new DirectOverlay());
newBeatmaps();

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@ -15,9 +15,9 @@ internal class TestCaseDrawableRoom : TestCase
{
public override string Description => @"Select your favourite room";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
DrawableRoom first;
DrawableRoom second;

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@ -12,10 +12,8 @@ internal class TestCaseDrawings : TestCase
{
public override string Description => "Tournament drawings";
public override void Reset()
public TestCaseDrawings()
{
base.Reset();
Add(new Drawings
{
TeamList = new TestTeamList(),

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@ -34,9 +34,9 @@ private void load(RulesetDatabase rulesets)
this.rulesets = rulesets;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
List<HitObject> objects = new List<HitObject>();

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@ -13,11 +13,9 @@ internal class TestCaseGraph : TestCase
{
public override string Description => "graph";
private BarGraph graph;
public override void Reset()
public TestCaseGraph()
{
base.Reset();
BarGraph graph;
Children = new[]
{

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@ -29,15 +29,58 @@ public TestCaseHitObjects()
var rateAdjustClock = new StopwatchClock(true);
framedClock = new FramedClock(rateAdjustClock);
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
playbackSpeed.TriggerChange();
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
}
private HitObjectType mode = HitObjectType.Slider;
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private Container playfieldContainer;
private Container approachContainer;
private readonly Container playfieldContainer;
private readonly Container approachContainer;
private void load(HitObjectType mode)
private void loadHitobjects(HitObjectType mode)
{
this.mode = mode;
@ -83,54 +126,6 @@ private void load(HitObjectType mode)
}
}
public override void Reset()
{
base.Reset();
playbackSpeed.TriggerChange();
AddStep(@"circles", () => load(HitObjectType.Circle));
AddStep(@"slider", () => load(HitObjectType.Slider));
AddStep(@"spinner", () => load(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; load(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
}
private int depth;
private void add(DrawableOsuHitObject h)

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@ -20,10 +20,8 @@ internal class TestCaseKeyCounter : TestCase
{
public override string Description => @"Tests key counter";
public override void Reset()
public TestCaseKeyCounter()
{
base.Reset();
KeyCounterCollection kc = new KeyCounterCollection
{
Origin = Anchor.Centre,

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@ -16,7 +16,7 @@ internal class TestCaseLeaderboard : TestCase
{
public override string Description => @"From song select";
private Leaderboard leaderboard;
private readonly Leaderboard leaderboard;
private void newScores()
{
@ -207,10 +207,8 @@ private void newScores()
leaderboard.Scores = scores;
}
public override void Reset()
public TestCaseLeaderboard()
{
base.Reset();
Add(leaderboard = new Leaderboard
{
Origin = Anchor.Centre,

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaHitObjects : TestCase
{
public override void Reset()
public TestCaseManiaHitObjects()
{
base.Reset();
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,

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@ -25,10 +25,8 @@ internal class TestCaseManiaPlayfield : TestCase
protected override double TimePerAction => 200;
public override void Reset()
public TestCaseManiaPlayfield()
{
base.Reset();
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
{
Clear();

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@ -13,10 +13,8 @@ internal class TestCaseMenuButtonSystem : TestCase
{
public override string Description => @"Main menu button system";
public override void Reset()
public TestCaseMenuButtonSystem()
{
base.Reset();
Add(new Box
{
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),

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@ -12,15 +12,12 @@ internal class TestCaseMenuOverlays : TestCase
{
public override string Description => @"Tests pause and fail overlays";
private PauseContainer.PauseOverlay pauseOverlay;
private FailOverlay failOverlay;
private int retryCount;
public override void Reset()
public TestCaseMenuOverlays()
{
base.Reset();
FailOverlay failOverlay;
PauseContainer.PauseOverlay pauseOverlay;
retryCount = 0;
var retryCount = 0;
Add(pauseOverlay = new PauseContainer.PauseOverlay
{
@ -34,14 +31,16 @@ public override void Reset()
OnQuit = () => Logger.Log(@"Quit"),
});
AddStep(@"Pause", delegate {
AddStep(@"Pause", delegate
{
if (failOverlay.State == Visibility.Visible)
{
failOverlay.Hide();
}
pauseOverlay.Show();
});
AddStep("Fail", delegate {
AddStep("Fail", delegate
{
if (pauseOverlay.State == Visibility.Visible)
{
pauseOverlay.Hide();

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@ -27,9 +27,9 @@ private void load(RulesetDatabase rulesets)
this.rulesets = rulesets;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(modSelect = new ModSelectOverlay
{

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@ -13,18 +13,11 @@ internal class TestCaseMusicController : TestCase
{
public override string Description => @"Tests music controller ui.";
private MusicController mc;
public TestCaseMusicController()
{
Clock = new FramedClock();
}
public override void Reset()
{
base.Reset();
Clock.ProcessFrame();
mc = new MusicController
var mc = new MusicController
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre

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@ -16,12 +16,10 @@ internal class TestCaseNotificationManager : TestCase
{
public override string Description => @"I handle notifications";
private NotificationManager manager;
private readonly NotificationManager manager;
public override void Reset()
public TestCaseNotificationManager()
{
base.Reset();
progressingNotifications.Clear();
Content.Add(manager = new NotificationManager

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@ -15,9 +15,9 @@ internal class TestCaseOnScreenDisplay : TestCase
public override string Description => @"Make it easier to see setting changes";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(new OnScreenDisplay());

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@ -13,20 +13,19 @@ namespace osu.Desktop.VisualTests.Tests
{
internal class TestCasePlaySongSelect : TestCase
{
private BeatmapDatabase db;
private TestStorage storage;
private PlaySongSelect songSelect;
private readonly BeatmapDatabase db;
public override string Description => @"with fake data";
private RulesetDatabase rulesets;
private readonly RulesetDatabase rulesets;
public override void Reset()
public TestCasePlaySongSelect()
{
base.Reset();
PlaySongSelect songSelect;
if (db == null)
{
storage = new TestStorage(@"TestCasePlaySongSelect");
var storage = new TestStorage(@"TestCasePlaySongSelect");
var backingDatabase = storage.GetDatabase(@"client");

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@ -21,65 +20,54 @@ namespace osu.Desktop.VisualTests.Tests
internal class TestCasePlayer : TestCase
{
protected Player Player;
private BeatmapDatabase db;
private RulesetDatabase rulesets;
public override string Description => @"Showing everything to play the game.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
private void load(RulesetDatabase rulesets)
{
this.rulesets = rulesets;
this.db = db;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
WorkingBeatmap beatmap = null;
var objects = new List<HitObject>();
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
if (beatmap?.Track == null)
int time = 1500;
for (int i = 0; i < 50; i++)
{
var objects = new List<HitObject>();
int time = 1500;
for (int i = 0; i < 50; i++)
objects.Add(new HitCircle
{
objects.Add(new HitCircle
{
StartTime = time,
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
NewCombo = i % 4 == 0
});
StartTime = time,
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
NewCombo = i % 4 == 0
});
time += 500;
}
Beatmap b = new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
};
beatmap = new TestWorkingBeatmap(b);
time += 500;
}
Beatmap b = new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
};
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
Add(new Box
{
RelativeSizeAxes = Framework.Graphics.Axes.Both,

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@ -13,13 +13,11 @@ internal class TestCaseReplaySettingsOverlay : TestCase
{
public override string Description => @"Settings visible in replay/auto";
private ExampleContainer container;
public override void Reset()
public TestCaseReplaySettingsOverlay()
{
base.Reset();
ExampleContainer container;
Add(new ReplaySettingsOverlay()
Add(new ReplaySettingsOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,

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@ -28,9 +28,9 @@ private void load(BeatmapDatabase db)
private WorkingBeatmap beatmap;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
if (beatmap == null)
{
@ -39,8 +39,6 @@ public override void Reset()
beatmap = db.GetWorkingBeatmap(beatmapInfo);
}
base.Reset();
Add(new Results(new Score
{
TotalScore = 2845370,

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@ -17,9 +17,9 @@ internal class TestCaseRoomInspector : TestCase
private RulesetDatabase rulesets;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
var room = new Room
{

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@ -15,10 +15,8 @@ internal class TestCaseScoreCounter : TestCase
{
public override string Description => @"Tests multiple counters";
public override void Reset()
public TestCaseScoreCounter()
{
base.Reset();
int numerator = 0, denominator = 0;
ScoreCounter score = new ScoreCounter(7)

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@ -21,16 +21,15 @@ public class TestCaseScrollingHitObjects : TestCase
{
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
private SpeedAdjustmentCollection adjustmentCollection;
private readonly BindableDouble timeRangeBindable;
private readonly OsuSpriteText bottomLabel;
private readonly SpriteText topTime;
private readonly SpriteText bottomTime;
private BindableDouble timeRangeBindable;
private OsuSpriteText timeRangeText;
private OsuSpriteText bottomLabel;
private SpriteText topTime, bottomTime;
public override void Reset()
public TestCaseScrollingHitObjects()
{
base.Reset();
OsuSpriteText timeRangeText;
SpeedAdjustmentCollection adjustmentCollection;
timeRangeBindable = new BindableDouble(2000)
{

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@ -10,13 +10,16 @@ internal class TestCaseSettings : TestCase
{
public override string Description => @"Tests the settings overlay";
private SettingsOverlay settings;
private readonly SettingsOverlay settings;
public override void Reset()
public TestCaseSettings()
{
base.Reset();
Children = new[] { settings = new SettingsOverlay() };
}
protected override void LoadComplete()
{
base.LoadComplete();
settings.ToggleVisibility();
}
}

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@ -10,9 +10,10 @@ internal class TestCaseSkipButton : TestCase
{
public override string Description => @"Skip skip skippediskip";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(new SkipButton(Clock.CurrentTime + 5000));
}
}

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@ -11,10 +11,8 @@ public class TestCaseSocial : TestCase
{
public override string Description => @"social browser overlay";
public override void Reset()
public TestCaseSocial()
{
base.Reset();
SocialOverlay s = new SocialOverlay
{
Users = new[]

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@ -15,15 +15,13 @@ internal class TestCaseSongProgress : TestCase
{
public override string Description => @"With fake data";
private SongProgress progress;
private SongProgressGraph graph;
private readonly SongProgress progress;
private readonly SongProgressGraph graph;
private StopwatchClock clock;
private readonly StopwatchClock clock;
public override void Reset()
public TestCaseSongProgress()
{
base.Reset();
clock = new StopwatchClock(true);
Add(progress = new SongProgress

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@ -14,10 +14,8 @@ public class TestCaseTabControl : TestCase
{
public override string Description => @"Filter for song select";
public override void Reset()
public TestCaseTabControl()
{
base.Reset();
OsuSpriteText text;
OsuTabControl<GroupMode> filter;
Add(filter = new OsuTabControl<GroupMode>

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@ -16,10 +16,8 @@ internal class TestCaseTaikoHitObjects : TestCase
private bool kiai;
public override void Reset()
public TestCaseTaikoHitObjects()
{
base.Reset();
AddToggleStep("Kiai", b =>
{
kiai = !kiai;

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@ -26,13 +26,11 @@ internal class TestCaseTaikoPlayfield : TestCase
protected override double TimePerAction => default_duration * 2;
private readonly Random rng = new Random(1337);
private TaikoPlayfield playfield;
private Container playfieldContainer;
private readonly TaikoPlayfield playfield;
private readonly Container playfieldContainer;
public override void Reset()
public TestCaseTaikoPlayfield()
{
base.Reset();
AddStep("Hit!", addHitJudgement);
AddStep("Miss :(", addMissJudgement);
AddStep("DrumRoll", () => addDrumRoll(false));

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@ -16,10 +16,8 @@ internal class TestCaseTextAwesome : TestCase
{
public override string Description => @"Tests display of icons";
public override void Reset()
public TestCaseTextAwesome()
{
base.Reset();
FillFlowContainer flow;
Add(flow = new FillFlowContainer

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@ -10,10 +10,8 @@ internal class TestCaseTwoLayerButton : TestCase
{
public override string Description => @"Mostly back button";
public override void Reset()
public TestCaseTwoLayerButton()
{
base.Reset();
Add(new BackButton());
}
}

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@ -13,10 +13,8 @@ internal class TestCaseUserPanel : TestCase
{
public override string Description => @"Panels for displaying a user's status";
public override void Reset()
public TestCaseUserPanel()
{
base.Reset();
UserPanel flyte;
UserPanel peppy;
Add(new FillFlowContainer

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@ -11,6 +11,7 @@
using System.Drawing;
using System.IO;
using System.Threading.Tasks;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Menu;
namespace osu.Desktop
@ -22,18 +23,22 @@ internal class OsuGameDesktop : OsuGame
public OsuGameDesktop(string[] args = null)
: base(args)
{
versionManager = new VersionManager { Depth = int.MinValue };
versionManager = new VersionManager
{
Depth = int.MinValue,
State = Visibility.Hidden
};
}
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(versionManager);
LoadComponentAsync(versionManager, Add);
ScreenChanged += s =>
{
if (!versionManager.IsAlive && s is Intro)
Add(versionManager);
if (!versionManager.IsPresent && s is Intro)
versionManager.State = Visibility.Visible;
};
}

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@ -93,12 +93,6 @@ private void load(NotificationManager notification, OsuColour colours, TextureSt
checkForUpdateAsync();
}
protected override void LoadComplete()
{
base.LoadComplete();
State = Visibility.Visible;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);

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@ -118,7 +118,7 @@ protected override void Update()
base.Update();
if (Time.Current < slider.EndTime)
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
Tracking = canCurrentlyTrack && lastState != null && ReceiveMouseInputAt(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
}
public void UpdateProgress(double progress, int repeat)

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@ -39,7 +39,7 @@ public SpinnerDisc(Spinner s)
};
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
private bool tracking;
public bool Tracking

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@ -93,6 +93,7 @@ public PanelBackground(WorkingBeatmap working)
{
new BeatmapBackgroundSprite(working)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,

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@ -26,6 +26,7 @@ public Background(string textureName = @"")
Add(Sprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.DarkGray,

View File

@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
namespace osu.Game.Graphics.Containers
{
public class OsuClickableContainer : ClickableContainer
{
protected SampleChannel SampleClick, SampleHover;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
SampleHover = audio.Sample.Get(@"UI/generic-hover");
SampleClick = audio.Sample.Get(@"UI/generic-click");
}
protected override bool OnHover(InputState state)
{
SampleHover?.Play();
return base.OnHover(state);
}
protected override bool OnClick(InputState state)
{
SampleClick?.Play();
return base.OnClick(state);
}
}
}

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@ -0,0 +1,38 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public class OsuFocusedOverlayContainer : FocusedOverlayContainer
{
private SampleChannel samplePopIn;
private SampleChannel samplePopOut;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
samplePopIn = audio.Sample.Get(@"UI/melodic-5");
samplePopOut = audio.Sample.Get(@"UI/melodic-4");
StateChanged += OsuFocusedOverlayContainer_StateChanged;
}
private void OsuFocusedOverlayContainer_StateChanged(VisibilityContainer arg1, Visibility arg2)
{
switch (arg2)
{
case Visibility.Visible:
samplePopIn?.Play();
break;
case Visibility.Hidden:
samplePopOut?.Play();
break;
}
}
}
}

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@ -74,7 +74,7 @@ public CursorTrail()
}
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, TextureStore textures)

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@ -10,9 +10,5 @@ namespace osu.Game.Graphics.Cursor
public class OsuContextMenuContainer : ContextMenuContainer
{
protected override ContextMenu<ContextMenuItem> CreateContextMenu() => new OsuContextMenu<ContextMenuItem>();
public OsuContextMenuContainer(CursorContainer cursor) : base(cursor)
{
}
}
}

View File

@ -15,7 +15,7 @@ namespace osu.Game.Graphics.Cursor
{
public class OsuTooltipContainer : TooltipContainer
{
protected override Tooltip CreateTooltip() => new OsuTooltip();
protected override ITooltip CreateTooltip() => new OsuTooltip();
public OsuTooltipContainer(CursorContainer cursor) : base(cursor)
{

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
namespace osu.Game.Graphics.UserInterface
@ -18,9 +17,8 @@ public BackButton()
}
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
private void load(OsuColour colours)
{
ActivationSound = audio.Sample.Get(@"Menu/menuback");
BackgroundColour = colours.Pink;
HoverColour = colours.PinkDark;
}

View File

@ -38,7 +38,7 @@ private class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
public readonly TextAwesome Chevron;
//don't allow clicking between transitions and don't make the chevron clickable
public override bool Contains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
public override bool HandleInput => State == Visibility.Visible;
private Visibility state;

View File

@ -8,14 +8,14 @@
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Framework.Audio.Sample;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface
{
public class DialogButton : ClickableContainer
public class DialogButton : OsuClickableContainer
{
private const float hover_width = 0.9f;
private const float hover_duration = 500;
@ -79,8 +79,6 @@ internal float TextSize
}
}
public SampleChannel SampleClick, SampleHover;
private readonly Container backgroundContainer;
private readonly Container colourContainer;
private readonly Container glowContainer;
@ -93,15 +91,13 @@ internal float TextSize
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
public override bool Contains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnClick(Framework.Input.InputState state)
{
didClick = true;
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In);
flash();
SampleClick?.Play();
Action?.Invoke();
Delay(click_duration);
Schedule(delegate {
@ -110,7 +106,7 @@ protected override bool OnClick(Framework.Input.InputState state)
glowContainer.FadeOut();
});
return true;
return base.OnClick(state);
}
protected override bool OnHover(Framework.Input.InputState state)
@ -119,7 +115,7 @@ protected override bool OnHover(Framework.Input.InputState state)
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
SampleHover?.Play();
base.OnHover(state);
return true;
}

View File

@ -9,10 +9,11 @@
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface
{
public class IconButton : ClickableContainer
public class IconButton : OsuClickableContainer
{
private readonly TextAwesome icon;
private readonly Box hover;

View File

@ -3,6 +3,8 @@
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
@ -18,6 +20,9 @@ public class OsuButton : Button
{
private Box hover;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
public OsuButton()
{
Height = 40;
@ -34,7 +39,7 @@ public OsuButton()
public override bool HandleInput => Action != null;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OsuColour colours, AudioManager audio)
{
if (Action == null)
Colour = OsuColour.Gray(0.5f);
@ -60,10 +65,20 @@ private void load(OsuColour colours)
Alpha = 0,
},
});
sampleClick = audio.Sample.Get(@"UI/generic-click");
sampleHover = audio.Sample.Get(@"UI/generic-hover");
}
protected override bool OnClick(InputState state)
{
sampleClick?.Play();
return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
sampleHover?.Play();
hover.FadeIn(200);
return base.OnHover(state);
}

View File

@ -106,8 +106,8 @@ protected override void OnHoverLost(InputState state)
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleChecked = audio.Sample.Get(@"Checkbox/check-on");
sampleUnchecked = audio.Sample.Get(@"Checkbox/check-off");
sampleChecked = audio.Sample.Get(@"UI/check-on");
sampleUnchecked = audio.Sample.Get(@"UI/check-off");
}
}
}

View File

@ -65,8 +65,8 @@ public OsuContextMenuItem(string title, MenuItemType type = MenuItemType.Standar
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleHover = audio.Sample.Get(@"Menu/menuclick");
sampleClick = audio.Sample.Get(@"Menu/menuback");
sampleHover = audio.Sample.Get(@"UI/generic-hover");
sampleClick = audio.Sample.Get(@"UI/generic-click");
BackgroundColour = Color4.Transparent;
BackgroundColourHover = OsuColour.FromHex(@"172023");

View File

@ -100,7 +100,7 @@ public OsuSliderBar()
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
sample = audio.Sample.Get(@"Sliderbar/sliderbar");
sample = audio.Sample.Get(@"UI/sliderbar-notch");
AccentColour = colours.Pink;
}

View File

@ -23,8 +23,6 @@ public class OsuTabControl<T> : TabControl<T>
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
private bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -18,7 +17,7 @@
namespace osu.Game.Graphics.UserInterface
{
public class TwoLayerButton : ClickableContainer
public class TwoLayerButton : OsuClickableContainer
{
private readonly BouncingIcon bouncingIcon;
@ -32,7 +31,6 @@ public class TwoLayerButton : ClickableContainer
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
public SampleChannel ActivationSound;
private readonly SpriteText text;
public Color4 HoverColour;
@ -171,7 +169,7 @@ public string Text
}
}
public override bool Contains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => IconLayer.ReceiveMouseInputAt(screenSpacePos) || TextLayer.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnHover(InputState state)
{
@ -210,8 +208,6 @@ protected override bool OnClick(InputState state)
flash.FadeOut(500, EasingTypes.OutQuint);
flash.Expire();
ActivationSound.Play();
return base.OnClick(state);
}

View File

@ -37,9 +37,9 @@ public class OsuGameBase : Framework.Game, IOnlineComponent
public APIAccess API;
protected override Container<Drawable> Content => ratioContainer;
private Container content;
private RatioAdjust ratioContainer;
protected override Container<Drawable> Content => content;
protected MenuCursor Cursor;
@ -146,21 +146,19 @@ protected override void LoadComplete()
{
base.LoadComplete();
base.Content.Add(ratioContainer = new RatioAdjust
base.Content.Add(new RatioAdjust
{
Children = new Drawable[]
{
new Container
Cursor = new MenuCursor(),
new OsuTooltipContainer(Cursor)
{
RelativeSizeAxes = Axes.Both,
Depth = float.MinValue,
Children = new Drawable[]
Child = content = new OsuContextMenuContainer
{
Cursor = new MenuCursor(),
new OsuContextMenuContainer(Cursor) { Depth = -2 },
new OsuTooltipContainer(Cursor) { Depth = -1 },
}
},
RelativeSizeAxes = Axes.Both,
},
}
}
});

View File

@ -12,10 +12,11 @@
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat
{
public class ChannelListItem : ClickableContainer, IFilterable
public class ChannelListItem : OsuClickableContainer, IFilterable
{
private const float width_padding = 5;
private const float channel_width = 150;

View File

@ -16,10 +16,11 @@
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat
{
public class ChannelSelectionOverlay : FocusedOverlayContainer
public class ChannelSelectionOverlay : OsuFocusedOverlayContainer
{
public static readonly float WIDTH_PADDING = 170;

View File

@ -22,10 +22,11 @@
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
public class ChatOverlay : OsuFocusedOverlayContainer, IOnlineComponent
{
private const float textbox_height = 60;
private const float channel_selection_min_height = 0.3f;
@ -59,7 +60,7 @@ public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection;
public override bool Contains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
public ChatOverlay()
{
@ -193,7 +194,7 @@ public ChatOverlay()
protected override bool OnDragStart(InputState state)
{
if (!channelTabs.Hovering)
if (!channelTabs.IsHovered)
return base.OnDragStart(state);
startDragChatHeight = chatHeight.Value;

View File

@ -15,10 +15,11 @@
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Dialog
{
public class PopupDialog : FocusedOverlayContainer
public class PopupDialog : OsuFocusedOverlayContainer
{
public static readonly float ENTER_DURATION = 500;
public static readonly float EXIT_DURATION = 200;

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
public class PopupDialogCancelButton : PopupDialogButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
private void load(OsuColour colours)
{
ButtonColour = colours.Blue;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
}
}
}

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
public class PopupDialogOkButton : PopupDialogButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
private void load(OsuColour colours)
{
ButtonColour = colours.Pink;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
}
}
}

View File

@ -7,10 +7,11 @@
using osu.Game.Overlays.Dialog;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class DialogOverlay : FocusedOverlayContainer
public class DialogOverlay : OsuFocusedOverlayContainer
{
private readonly Container dialogContainer;
private PopupDialog currentDialog;

View File

@ -16,6 +16,7 @@
using System.Linq;
using osu.Framework.Input;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Direct
{
@ -151,7 +152,7 @@ private void load(LocalisationEngine localisation, TextureStore textures)
};
}
private class DownloadButton : ClickableContainer
private class DownloadButton : OsuClickableContainer
{
private readonly TextAwesome icon;

View File

@ -38,6 +38,7 @@ protected Drawable GetBackground(TextureStore textures)
{
return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null))
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
}) { RelativeSizeAxes = Axes.Both };

View File

@ -9,6 +9,7 @@
using osu.Framework.Graphics.Containers;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Direct
@ -42,7 +43,7 @@ private void load(OsuGame game, RulesetDatabase rulesets, OsuColour colours)
}
}
private class RulesetToggleButton : ClickableContainer
private class RulesetToggleButton : OsuClickableContainer
{
private readonly TextAwesome icon;

View File

@ -8,10 +8,11 @@
using osu.Game.Overlays.Settings.Sections.General;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
internal class LoginOverlay : FocusedOverlayContainer
internal class LoginOverlay : OsuFocusedOverlayContainer
{
private LoginSettings settingsSection;

View File

@ -151,8 +151,8 @@ public Mod Mod
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -171,7 +171,7 @@ protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
public void SelectNext()
{
(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
(++SelectedIndex == Mods.Length ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}

View File

@ -24,10 +24,11 @@
using osu.Game.Overlays.Music;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class MusicController : FocusedOverlayContainer
public class MusicController : OsuFocusedOverlayContainer
{
private const float player_height = 130;
@ -397,6 +398,7 @@ public Background(WorkingBeatmap beatmap = null)
{
sprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(150),
FillMode = FillMode.Fill,
},

View File

@ -9,10 +9,11 @@
using osu.Game.Overlays.Notifications;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class NotificationManager : FocusedOverlayContainer
public class NotificationManager : OsuFocusedOverlayContainer
{
private const float width = 320;

View File

@ -13,6 +13,7 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications
{
@ -152,7 +153,7 @@ public virtual void Close()
Expire();
}
private class CloseButton : ClickableContainer
private class CloseButton : OsuClickableContainer
{
private Color4 hoverColour;

View File

@ -11,6 +11,7 @@
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications
{
@ -131,7 +132,7 @@ protected override void Update()
countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString();
}
private class ClearAllButton : ClickableContainer
private class ClearAllButton : OsuClickableContainer
{
private readonly OsuSpriteText text;

View File

@ -6,6 +6,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.SearchableList
{
@ -52,7 +53,7 @@ public DisplayStyleControl()
DisplayStyle.Value = PanelDisplayStyle.Grid;
}
private class DisplayStyleToggleButton : ClickableContainer
private class DisplayStyleToggleButton : OsuClickableContainer
{
private readonly TextAwesome icon;
private readonly PanelDisplayStyle style;

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
@ -29,8 +28,6 @@ public abstract class SearchableListFilterControl<T, U> : Container
protected abstract T DefaultTab { get; }
protected virtual Drawable CreateSupplementaryControls() => null;
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || DisplayStyleControl.Dropdown.Contains(screenSpacePos);
protected SearchableListFilterControl()
{
if (!typeof(T).IsEnum)

View File

@ -15,7 +15,7 @@
namespace osu.Game.Overlays
{
public class SettingsOverlay : FocusedOverlayContainer
public class SettingsOverlay : OsuFocusedOverlayContainer
{
internal const float CONTENT_MARGINS = 10;
@ -93,7 +93,7 @@ private void load(OsuGame game)
new SidebarButton
{
Section = section,
Action = sectionsContainer.ScrollContainer.ScrollIntoView,
Action = b => sectionsContainer.ScrollContainer.ScrollTo(b),
}
).ToArray()
}

View File

@ -1,10 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -16,10 +12,11 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarButton : Container
public class ToolbarButton : OsuClickableContainer
{
public const float WIDTH = Toolbar.HEIGHT * 1.4f;
@ -58,7 +55,6 @@ public string TooltipSub
protected virtual Anchor TooltipAnchor => Anchor.TopLeft;
public Action Action;
protected TextAwesome DrawableIcon;
protected SpriteText DrawableText;
protected Box HoverBackground;
@ -66,7 +62,6 @@ public string TooltipSub
private readonly SpriteText tooltip1;
private readonly SpriteText tooltip2;
protected FillFlowContainer Flow;
private SampleChannel sampleClick;
public ToolbarButton()
{
@ -136,27 +131,19 @@ public ToolbarButton()
};
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get(@"Menu/menuclick");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnClick(InputState state)
{
Action?.Invoke();
sampleClick.Play();
HoverBackground.FlashColour(Color4.White.Opacity(100), 500, EasingTypes.OutQuint);
return true;
return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
HoverBackground.FadeIn(200);
tooltipContainer.FadeIn(100);
return false;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)

View File

@ -113,8 +113,11 @@ protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (!activeMode.EnsureValid())
activeMode.Refresh(() => modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint));
if (!activeMode.IsValid)
{
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint);
activeMode.Validate();
}
}
}
}

View File

@ -8,10 +8,11 @@
using osu.Framework.Graphics;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public abstract class WaveOverlayContainer : FocusedOverlayContainer
public abstract class WaveOverlayContainer : OsuFocusedOverlayContainer
{
protected const float APPEAR_DURATION = 800;
protected const float DISAPPEAR_DURATION = 500;

View File

@ -80,14 +80,9 @@ public override void InvalidateFromChild(Invalidation invalidation)
base.InvalidateFromChild(invalidation);
}
private Cached<double> durationBacking = new Cached<double>();
/// <summary>
/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
/// </summary>
public double Duration => durationBacking.EnsureValid()
? durationBacking.Value
: durationBacking.Refresh(() =>
private Cached<double> durationBacking;
private double computeDuration()
{
if (!Children.Any())
return 0;
@ -117,7 +112,13 @@ public override void InvalidateFromChild(Invalidation invalidation)
baseDuration *= 1 + maxAbsoluteSize / ourAbsoluteSize;
return baseDuration;
});
}
/// <summary>
/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
/// </summary>
public double Duration => durationBacking.IsValid ? durationBacking : (durationBacking.Value = computeDuration());
protected override void Update()
{

View File

@ -148,7 +148,7 @@ internal HitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
// Check if the beatmap can be converted
if (!converter.CanConvert(beatmap.Beatmap))
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can not be converted for the current ruleset (converter: {converter}).");
// Convert the beatmap
Beatmap = converter.Convert(beatmap.Beatmap, isForCurrentRuleset);

View File

@ -2,16 +2,38 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Screens.Backgrounds
{
public class BackgroundScreenDefault : BackgroundScreen
{
private int currentDisplay;
private const int background_count = 5;
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
private Background current;
[BackgroundDependencyLoader]
private void load()
{
Add(new Background(@"Backgrounds/bg1"));
display(new Background(backgroundName));
}
private void display(Background newBackground)
{
current?.FadeOut(800, EasingTypes.OutQuint);
current?.Expire();
Add(current = newBackground);
}
public void Next()
{
currentDisplay++;
LoadComponentAsync(new Background(backgroundName) { Depth = currentDisplay }, display);
}
}
}
}

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Screens
@ -20,9 +19,9 @@ public Loader()
private void load(OsuGame game)
{
if (game.IsDeployedBuild)
LoadComponentAsync(new Disclaimer(), d => Push((Screen)d));
LoadComponentAsync(new Disclaimer(), d => Push(d));
else
LoadComponentAsync(new Intro(), d => Push((Screen)d));
LoadComponentAsync(new Intro(), d => Push(d));
}
}
}

View File

@ -30,16 +30,17 @@ public class Button : Container, IStateful<ButtonState>
private readonly Container box;
private readonly Box boxHoverLayer;
private readonly TextAwesome icon;
private readonly string internalName;
private readonly string sampleName;
private readonly Action clickAction;
private readonly Key triggerKey;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
public Button(string text, string internalName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
{
this.internalName = internalName;
this.sampleName = sampleName;
this.clickAction = clickAction;
this.triggerKey = triggerKey;
@ -120,8 +121,7 @@ protected override bool OnHover(InputState state)
{
if (State != ButtonState.Expanded) return true;
//if (OsuGame.Instance.IsActive)
// Game.Audio.PlaySamplePositional($@"menu-{internalName}-hover", @"menuclick");
sampleHover?.Play();
box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic);
@ -222,7 +222,9 @@ protected override void OnHoverLost(InputState state)
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get($@"Menu/menu-{internalName}-click") ?? audio.Sample.Get(internalName.Contains(@"back") ? @"Menu/menuback" : @"Menu/menuhit");
sampleHover = audio.Sample.Get(@"Menu/hover");
if (!string.IsNullOrEmpty(sampleName))
sampleClick = audio.Sample.Get($@"Menu/{sampleName}");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -259,7 +261,7 @@ protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
private void trigger()
{
sampleClick.Play();
sampleClick?.Play();
clickAction?.Invoke();

View File

@ -15,6 +15,8 @@
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
namespace osu.Game.Screens.Menu
{
@ -51,6 +53,8 @@ public class ButtonSystem : Container, IStateful<MenuState>
private readonly List<Button> buttonsTopLevel = new List<Button>();
private readonly List<Button> buttonsPlay = new List<Button>();
private SampleChannel sampleBack;
public ButtonSystem()
{
RelativeSizeAxes = Axes.Both;
@ -82,8 +86,8 @@ public ButtonSystem()
AutoSizeAxes = Axes.Both,
Children = new[]
{
settingsButton = new Button(@"settings", @"settings", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
settingsButton = new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", string.Empty, FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
iconFacade = new Container //need a container to make the osu! icon flow properly.
{
Size = new Vector2(0, BUTTON_AREA_HEIGHT)
@ -101,23 +105,24 @@ public ButtonSystem()
}
};
buttonsPlay.Add(new Button(@"solo", @"freeplay", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"multiplayer", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
buttonsPlay.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"select-5", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
buttonsPlay.Add(new Button(@"chart", @"select-5", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
buttonsTopLevel.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
buttonsTopLevel.Add(new Button(@"play", @"select-1", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"select-5", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
buttonFlow.Add(buttonsPlay);
buttonFlow.Add(buttonsTopLevel);
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame game = null)
private void load(AudioManager audio, OsuGame game = null)
{
toolbar = game?.Toolbar;
sampleBack = audio.Sample.Get(@"Menu/select-4");
}
protected override void LoadComplete()
@ -167,6 +172,7 @@ private void onExit()
private void onBack()
{
sampleBack?.Play();
State = MenuState.TopLevel;
}
@ -231,6 +237,8 @@ public MenuState State
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
osuLogo.FadeOut(EXIT_DELAY);
}
else if (lastState == MenuState.TopLevel)
sampleBack?.Play();
break;
case MenuState.TopLevel:
buttonArea.Flush(true);

View File

@ -7,6 +7,7 @@
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
@ -24,7 +25,7 @@ public class MainMenu : OsuScreen
internal override bool ShowOverlays => buttons.State != MenuState.Initial;
private readonly BackgroundScreen background;
private readonly BackgroundScreenDefault background;
private Screen songSelect;
protected override BackgroundScreen CreateBackground() => background;
@ -66,6 +67,12 @@ private void load(OsuGame game)
preloadSongSelect();
}
protected override void OnBeatmapChanged(WorkingBeatmap beatmap)
{
base.OnBeatmapChanged(beatmap);
background.Next();
}
private void preloadSongSelect()
{
if (songSelect == null)
@ -111,6 +118,8 @@ protected override void OnResuming(Screen last)
{
base.OnResuming(last);
background.Next();
//we may have consumed our preloaded instance, so let's make another.
preloadSongSelect();

View File

@ -57,7 +57,7 @@ public bool Triangles
set { colourAndTriangles.Alpha = value ? 1 : 0; }
}
public override bool Contains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => logoContainer.ReceiveMouseInputAt(screenSpacePos);
public bool Ripple
{
@ -72,11 +72,11 @@ public bool Ripple
private const float default_size = 480;
private const double beat_in_time = 60;
private const double early_activation = 60;
public OsuLogo()
{
EarlyActivationMilliseconds = beat_in_time;
EarlyActivationMilliseconds = early_activation;
Size = new Vector2(default_size);
@ -215,8 +215,9 @@ public OsuLogo()
[BackgroundDependencyLoader]
private void load(TextureStore textures, AudioManager audio)
{
sampleClick = audio.Sample.Get(@"Menu/menuhit");
sampleClick = audio.Sample.Get(@"Menu/select-2");
sampleBeat = audio.Sample.Get(@"Menu/heartbeat");
logo.Texture = textures.Get(@"Menu/logo");
ripple.Texture = textures.Get(@"Menu/logo");
}
@ -235,11 +236,14 @@ protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint,
if (beatIndex < 0) return;
if (Hovering)
sampleBeat.Play();
if (IsHovered)
{
using (BeginDelayedSequence(early_activation))
Schedule(() => sampleBeat.Play());
}
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, EasingTypes.Out);
using (logoBeatContainer.BeginDelayedSequence(early_activation))
logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
ripple.ClearTransforms();
@ -255,11 +259,11 @@ protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint,
flashLayer.ClearTransforms();
visualizer.ClearTransforms();
flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
visualizer.FadeTo(0.9f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (flashLayer.BeginDelayedSequence(beat_in_time))
flashLayer.FadeTo(0.2f * amplitudeAdjust, early_activation, EasingTypes.Out);
visualizer.FadeTo(0.9f * amplitudeAdjust, early_activation, EasingTypes.Out);
using (flashLayer.BeginDelayedSequence(early_activation))
flashLayer.FadeOut(beatLength);
using (visualizer.BeginDelayedSequence(beat_in_time))
using (visualizer.BeginDelayedSequence(early_activation))
visualizer.FadeTo(0.5f, beatLength);
}
}

View File

@ -11,13 +11,14 @@
using osu.Framework.Localisation;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Screens.Multiplayer
{
public class DrawableRoom : ClickableContainer
public class DrawableRoom : OsuClickableContainer
{
private const float content_padding = 5;
private const float height = 90;

View File

@ -438,6 +438,7 @@ private void displayBeatmap(BeatmapInfo value)
{
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,

View File

@ -8,6 +8,8 @@
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using OpenTK;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
namespace osu.Game.Screens
{
@ -33,6 +35,8 @@ public abstract class OsuScreen : Screen
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private SampleChannel sampleExit;
public WorkingBeatmap Beatmap
{
get
@ -46,7 +50,7 @@ public WorkingBeatmap Beatmap
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGameBase game, OsuGame osuGame)
private void load(OsuGameBase game, OsuGame osuGame, AudioManager audio)
{
if (game != null)
{
@ -59,6 +63,8 @@ private void load(OsuGameBase game, OsuGame osuGame)
if (osuGame != null)
ruleset.BindTo(osuGame.Ruleset);
sampleExit = audio.Sample.Get(@"UI/melodic-1");
}
protected override void LoadComplete()
@ -82,6 +88,12 @@ protected override void Update()
ruleset.Disabled = !AllowRulesetChange;
}
protected override void OnResuming(Screen last)
{
base.OnResuming(last);
sampleExit?.Play();
}
protected override void OnEntering(Screen last)
{
OsuScreen lastOsu = last as OsuScreen;

View File

@ -4,8 +4,6 @@
using osu.Framework.Input;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
using System;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
@ -18,7 +16,6 @@ public class HotkeyRetryOverlay : Container
{
public Action Action;
private SampleChannel retrySample;
private Box overlay;
private const int activate_delay = 400;
@ -27,9 +24,8 @@ public class HotkeyRetryOverlay : Container
private bool fired;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load()
{
retrySample = audio.Sample.Get(@"Menu/menuback");
RelativeSizeAxes = Axes.Both;
AlwaysPresent = true;
@ -74,7 +70,6 @@ protected override void Update()
if (!fired && overlay.Alpha == 1)
{
fired = true;
retrySample.Play();
Action?.Invoke();
}
}

View File

@ -127,7 +127,7 @@ public Receptor(KeyCounterCollection target)
this.target = target;
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
public override bool HandleInput => true;

View File

@ -16,7 +16,7 @@ public KeyCounterMouse(MouseButton button) : base(getStringRepresentation(button
Button = button;
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
private static string getStringRepresentation(MouseButton button)
{

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