mirror of
https://github.com/ppy/osu
synced 2025-01-10 08:09:40 +00:00
Merge branch 'master' into skin-editor-toolbox-ui
This commit is contained in:
commit
6df36171b5
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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|||||||
AddStep("reload skin editor", () =>
|
AddStep("reload skin editor", () =>
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||||||
{
|
{
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skinEditor?.Expire();
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skinEditor?.Expire();
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Player.ScaleTo(SkinEditorOverlay.VISIBLE_TARGET_SCALE);
|
Player.ScaleTo(0.8f);
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LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
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LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
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});
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});
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}
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}
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|
@ -2,7 +2,9 @@
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|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
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||||||
|
|
||||||
using NUnit.Framework;
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using NUnit.Framework;
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|
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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|
using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Skinning.Editor;
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using osu.Game.Skinning.Editor;
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@ -11,13 +13,17 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
|
{
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public class TestSceneSkinEditorComponentsList : SkinnableTestScene
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public class TestSceneSkinEditorComponentsList : SkinnableTestScene
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{
|
{
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|
[Cached]
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|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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|
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[Test]
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[Test]
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public void TestToggleEditor()
|
public void TestToggleEditor()
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{
|
{
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AddStep("show available components", () => SetContents(_ => new SkinComponentToolbox(300)
|
AddStep("show available components", () => SetContents(_ => new SkinComponentToolbox
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{
|
{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopRight,
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|
Width = 0.6f,
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}));
|
}));
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}
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}
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|
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|
@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Online
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private int messageIdCounter;
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private int messageIdCounter;
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|
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[SetUp]
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[SetUp]
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public void Setup()
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
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||||||
if (API is DummyAPIAccess daa)
|
if (API is DummyAPIAccess daa)
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||||||
{
|
{
|
||||||
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Online
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|
|
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testContainer.ChatOverlay.Show();
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testContainer.ChatOverlay.Show();
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});
|
});
|
||||||
}
|
});
|
||||||
|
|
||||||
private bool dummyAPIHandleRequest(APIRequest request)
|
private bool dummyAPIHandleRequest(APIRequest request)
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||||||
{
|
{
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|
@ -1184,7 +1184,7 @@ namespace osu.Game
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BackButton.Hide();
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BackButton.Hide();
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}
|
}
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|
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skinEditor.SetTarget((Screen)newScreen);
|
skinEditor.SetTarget((OsuScreen)newScreen);
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}
|
}
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|
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private void screenPushed(IScreen lastScreen, IScreen newScreen) => screenChanged(lastScreen, newScreen);
|
private void screenPushed(IScreen lastScreen, IScreen newScreen) => screenChanged(lastScreen, newScreen);
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|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat
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if (highlightedMessage.Value == null)
|
if (highlightedMessage.Value == null)
|
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return;
|
return;
|
||||||
|
|
||||||
var chatLine = chatLines.SingleOrDefault(c => c.Message.Equals(highlightedMessage.Value));
|
var chatLine = chatLines.FirstOrDefault(c => c.Message.Equals(highlightedMessage.Value));
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if (chatLine == null)
|
if (chatLine == null)
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return;
|
return;
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|
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|
@ -37,6 +37,7 @@ using osu.Game.Graphics.UserInterface;
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using System.Diagnostics;
|
using System.Diagnostics;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Database;
|
using osu.Game.Database;
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|
using osu.Game.Skinning;
|
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|
|
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namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
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||||||
{
|
{
|
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@ -235,6 +236,10 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
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|
new SkinnableTargetContainer(SkinnableTarget.SongSelect)
|
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|
{
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|
RelativeSizeAxes = Axes.Both,
|
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|
},
|
||||||
});
|
});
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|
|
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if (ShowFooter)
|
if (ShowFooter)
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|
@ -70,6 +70,14 @@ namespace osu.Game.Skinning
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case SkinnableTargetComponent target:
|
case SkinnableTargetComponent target:
|
||||||
switch (target.Target)
|
switch (target.Target)
|
||||||
{
|
{
|
||||||
|
case SkinnableTarget.SongSelect:
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|
var songSelectComponents = new SkinnableTargetComponentsContainer(container =>
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|
{
|
||||||
|
// do stuff when we need to.
|
||||||
|
});
|
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|
|
||||||
|
return songSelectComponents;
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|
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case SkinnableTarget.MainHUDComponents:
|
case SkinnableTarget.MainHUDComponents:
|
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var skinnableTargetWrapper = new SkinnableTargetComponentsContainer(container =>
|
var skinnableTargetWrapper = new SkinnableTargetComponentsContainer(container =>
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{
|
{
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|
@ -17,18 +17,16 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
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using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Edit;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
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|
using osu.Game.Screens.Edit.Components;
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using osuTK;
|
using osuTK;
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|
|
||||||
namespace osu.Game.Skinning.Editor
|
namespace osu.Game.Skinning.Editor
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||||||
{
|
{
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public class SkinComponentToolbox : ScrollingToolboxGroup
|
public class SkinComponentToolbox : EditorSidebarSection
|
||||||
{
|
{
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public const float WIDTH = 200;
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|
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|
|
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public Action<Type> RequestPlacement;
|
public Action<Type> RequestPlacement;
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||||||
|
|
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[Cached]
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[Cached]
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@ -41,11 +39,9 @@ namespace osu.Game.Skinning.Editor
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[Cached(typeof(HealthProcessor))]
|
[Cached(typeof(HealthProcessor))]
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||||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
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||||||
|
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public SkinComponentToolbox(float height)
|
public SkinComponentToolbox()
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: base("Components", height)
|
: base("Components")
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||||||
{
|
{
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RelativeSizeAxes = Axes.None;
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|
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Width = WIDTH;
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|
||||||
}
|
}
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|
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Specialized;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
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||||||
@ -17,7 +16,8 @@ using osu.Game.Graphics;
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|||||||
using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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||||||
using osu.Game.Rulesets.Edit;
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using osu.Game.Overlays;
|
||||||
|
using osu.Game.Screens.Edit.Components;
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||||||
using osu.Game.Screens.Edit.Components.Menus;
|
using osu.Game.Screens.Edit.Components.Menus;
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||||||
|
|
||||||
namespace osu.Game.Skinning.Editor
|
namespace osu.Game.Skinning.Editor
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||||||
@ -43,95 +43,139 @@ namespace osu.Game.Skinning.Editor
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|||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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||||||
|
|
||||||
private bool hasBegunMutating;
|
private bool hasBegunMutating;
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||||||
|
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||||||
private Container content;
|
private Container content;
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||||||
|
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||||||
private EditorToolboxGroup settingsToolbox;
|
private EditorSidebarSection settingsToolbox;
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||||||
|
|
||||||
|
public SkinEditor()
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||||||
|
{
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||||||
|
}
|
||||||
|
|
||||||
public SkinEditor(Drawable targetScreen)
|
public SkinEditor(Drawable targetScreen)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
UpdateTargetScreen(targetScreen);
|
UpdateTargetScreen(targetScreen);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
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||||||
private void load()
|
private void load()
|
||||||
{
|
{
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||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
const float menu_height = 40;
|
||||||
|
|
||||||
InternalChild = new OsuContextMenuContainer
|
InternalChild = new OsuContextMenuContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Child = new GridContainer
|
||||||
{
|
{
|
||||||
new Container
|
RelativeSizeAxes = Axes.Both,
|
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|
RowDimensions = new[]
|
||||||
{
|
{
|
||||||
Name = "Top bar",
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
RelativeSizeAxes = Axes.X,
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
Depth = float.MinValue,
|
new Dimension(),
|
||||||
Height = 40,
|
},
|
||||||
Children = new Drawable[]
|
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new Drawable[]
|
||||||
{
|
{
|
||||||
new EditorMenuBar
|
new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Name = "Menu container",
|
||||||
Origin = Anchor.CentreLeft,
|
RelativeSizeAxes = Axes.X,
|
||||||
RelativeSizeAxes = Axes.Both,
|
Depth = float.MinValue,
|
||||||
Items = new[]
|
Height = menu_height,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new MenuItem("File")
|
new EditorMenuBar
|
||||||
{
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
Items = new[]
|
Items = new[]
|
||||||
{
|
{
|
||||||
new EditorMenuItem("Save", MenuItemType.Standard, Save),
|
new MenuItem("File")
|
||||||
new EditorMenuItem("Revert to default", MenuItemType.Destructive, revert),
|
{
|
||||||
new EditorMenuItemSpacer(),
|
Items = new[]
|
||||||
new EditorMenuItem("Exit", MenuItemType.Standard, Hide),
|
{
|
||||||
},
|
new EditorMenuItem("Save", MenuItemType.Standard, Save),
|
||||||
|
new EditorMenuItem("Revert to default", MenuItemType.Destructive, revert),
|
||||||
|
new EditorMenuItemSpacer(),
|
||||||
|
new EditorMenuItem("Exit", MenuItemType.Standard, Hide),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
},
|
},
|
||||||
}
|
headerText = new OsuTextFlowContainer
|
||||||
},
|
{
|
||||||
headerText = new OsuTextFlowContainer
|
TextAnchor = Anchor.TopRight,
|
||||||
{
|
Padding = new MarginPadding(5),
|
||||||
TextAnchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Padding = new MarginPadding(5),
|
Origin = Anchor.TopRight,
|
||||||
Anchor = Anchor.TopRight,
|
AutoSizeAxes = Axes.X,
|
||||||
Origin = Anchor.TopRight,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
},
|
||||||
RelativeSizeAxes = Axes.Y,
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
new Drawable[]
|
||||||
new GridContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
ColumnDimensions = new[]
|
|
||||||
{
|
{
|
||||||
new Dimension(GridSizeMode.AutoSize),
|
new SkinEditorSceneLibrary
|
||||||
new Dimension(),
|
|
||||||
new Dimension(GridSizeMode.AutoSize),
|
|
||||||
},
|
|
||||||
Content = new[]
|
|
||||||
{
|
|
||||||
new Drawable[]
|
|
||||||
{
|
{
|
||||||
new SkinComponentToolbox(600)
|
RelativeSizeAxes = Axes.X,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
new GridContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
ColumnDimensions = new[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
Origin = Anchor.CentreLeft,
|
new Dimension(),
|
||||||
RequestPlacement = placeComponent
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
},
|
},
|
||||||
content = new Container
|
Content = new[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
new Drawable[]
|
||||||
},
|
{
|
||||||
settingsToolbox = new SkinSettingsToolbox
|
new EditorSidebar
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreRight,
|
Children = new[]
|
||||||
Origin = Anchor.CentreRight,
|
{
|
||||||
|
new SkinComponentToolbox
|
||||||
|
{
|
||||||
|
RequestPlacement = placeComponent
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
content = new Container
|
||||||
|
{
|
||||||
|
Depth = float.MaxValue,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new EditorSidebar
|
||||||
|
{
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
settingsToolbox = new SkinSettingsToolbox
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -155,7 +199,7 @@ namespace osu.Game.Skinning.Editor
|
|||||||
Scheduler.AddOnce(skinChanged);
|
Scheduler.AddOnce(skinChanged);
|
||||||
}, true);
|
}, true);
|
||||||
|
|
||||||
SelectedComponents.BindCollectionChanged(selectionChanged);
|
SelectedComponents.BindCollectionChanged((_, __) => Scheduler.AddOnce(populateSettings), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateTargetScreen(Drawable targetScreen)
|
public void UpdateTargetScreen(Drawable targetScreen)
|
||||||
@ -163,15 +207,11 @@ namespace osu.Game.Skinning.Editor
|
|||||||
this.targetScreen = targetScreen;
|
this.targetScreen = targetScreen;
|
||||||
|
|
||||||
SelectedComponents.Clear();
|
SelectedComponents.Clear();
|
||||||
Scheduler.AddOnce(loadBlueprintContainer);
|
|
||||||
|
|
||||||
void loadBlueprintContainer()
|
Scheduler.AddOnce(loadBlueprintContainer);
|
||||||
{
|
Scheduler.AddOnce(populateSettings);
|
||||||
content.Children = new Drawable[]
|
|
||||||
{
|
void loadBlueprintContainer() => content.Child = new SkinBlueprintContainer(targetScreen);
|
||||||
new SkinBlueprintContainer(targetScreen),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void skinChanged()
|
private void skinChanged()
|
||||||
@ -224,7 +264,7 @@ namespace osu.Game.Skinning.Editor
|
|||||||
SelectedComponents.Add(component);
|
SelectedComponents.Add(component);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void selectionChanged(object sender, NotifyCollectionChangedEventArgs e)
|
private void populateSettings()
|
||||||
{
|
{
|
||||||
settingsToolbox.Clear();
|
settingsToolbox.Clear();
|
||||||
|
|
||||||
|
@ -3,15 +3,15 @@
|
|||||||
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Screens;
|
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Screens;
|
||||||
|
|
||||||
namespace osu.Game.Skinning.Editor
|
namespace osu.Game.Skinning.Editor
|
||||||
{
|
{
|
||||||
@ -21,16 +21,21 @@ namespace osu.Game.Skinning.Editor
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class SkinEditorOverlay : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
public class SkinEditorOverlay : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
private readonly ScalingContainer target;
|
private readonly ScalingContainer scalingContainer;
|
||||||
|
|
||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
private SkinEditor skinEditor;
|
private SkinEditor skinEditor;
|
||||||
|
|
||||||
public const float VISIBLE_TARGET_SCALE = 0.8f;
|
public const float VISIBLE_TARGET_SCALE = 0.8f;
|
||||||
|
|
||||||
public SkinEditorOverlay(ScalingContainer target)
|
[Resolved(canBeNull: true)]
|
||||||
|
private OsuGame game { get; set; }
|
||||||
|
|
||||||
|
private OsuScreen lastTargetScreen;
|
||||||
|
|
||||||
|
public SkinEditorOverlay(ScalingContainer scalingContainer)
|
||||||
{
|
{
|
||||||
this.target = target;
|
this.scalingContainer = scalingContainer;
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -77,8 +82,8 @@ namespace osu.Game.Skinning.Editor
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var editor = new SkinEditor(target);
|
var editor = new SkinEditor();
|
||||||
editor.State.BindValueChanged(editorVisibilityChanged);
|
editor.State.BindValueChanged(visibility => updateComponentVisibility());
|
||||||
|
|
||||||
skinEditor = editor;
|
skinEditor = editor;
|
||||||
|
|
||||||
@ -95,21 +100,31 @@ namespace osu.Game.Skinning.Editor
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
AddInternal(editor);
|
AddInternal(editor);
|
||||||
|
|
||||||
|
SetTarget(lastTargetScreen);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void editorVisibilityChanged(ValueChangedEvent<Visibility> visibility)
|
private void updateComponentVisibility()
|
||||||
{
|
{
|
||||||
|
Debug.Assert(skinEditor != null);
|
||||||
|
|
||||||
const float toolbar_padding_requirement = 0.18f;
|
const float toolbar_padding_requirement = 0.18f;
|
||||||
|
|
||||||
if (visibility.NewValue == Visibility.Visible)
|
if (skinEditor.State.Value == Visibility.Visible)
|
||||||
{
|
{
|
||||||
target.SetCustomRect(new RectangleF(toolbar_padding_requirement, 0.1f, 0.8f - toolbar_padding_requirement, 0.7f), true);
|
scalingContainer.SetCustomRect(new RectangleF(toolbar_padding_requirement, 0.2f, 0.8f - toolbar_padding_requirement, 0.7f), true);
|
||||||
|
|
||||||
|
game?.Toolbar.Hide();
|
||||||
|
game?.CloseAllOverlays();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
target.SetCustomRect(null);
|
scalingContainer.SetCustomRect(null);
|
||||||
|
|
||||||
|
if (lastTargetScreen?.HideOverlaysOnEnter != true)
|
||||||
|
game?.Toolbar.Show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -120,17 +135,22 @@ namespace osu.Game.Skinning.Editor
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set a new target screen which will be used to find skinnable components.
|
/// Set a new target screen which will be used to find skinnable components.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void SetTarget(Screen screen)
|
public void SetTarget(OsuScreen screen)
|
||||||
{
|
{
|
||||||
|
lastTargetScreen = screen;
|
||||||
|
|
||||||
if (skinEditor == null) return;
|
if (skinEditor == null) return;
|
||||||
|
|
||||||
skinEditor.Save();
|
skinEditor.Save();
|
||||||
|
|
||||||
|
// ensure the toolbar is re-hidden even if a new screen decides to try and show it.
|
||||||
|
updateComponentVisibility();
|
||||||
|
|
||||||
// AddOnce with parameter will ensure the newest target is loaded if there is any overlap.
|
// AddOnce with parameter will ensure the newest target is loaded if there is any overlap.
|
||||||
Scheduler.AddOnce(setTarget, screen);
|
Scheduler.AddOnce(setTarget, screen);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setTarget(Screen target)
|
private void setTarget(OsuScreen target)
|
||||||
{
|
{
|
||||||
Debug.Assert(skinEditor != null);
|
Debug.Assert(skinEditor != null);
|
||||||
|
|
||||||
|
123
osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs
Normal file
123
osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs
Normal file
@ -0,0 +1,123 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Screens.Select;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Skinning.Editor
|
||||||
|
{
|
||||||
|
public class SkinEditorSceneLibrary : CompositeDrawable
|
||||||
|
{
|
||||||
|
public const float BUTTON_HEIGHT = 40;
|
||||||
|
|
||||||
|
private const float padding = 10;
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private OsuGame game { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||||
|
|
||||||
|
public SkinEditorSceneLibrary()
|
||||||
|
{
|
||||||
|
Height = BUTTON_HEIGHT + padding * 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider overlayColourProvider)
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = overlayColourProvider.Background6,
|
||||||
|
},
|
||||||
|
new OsuScrollContainer(Direction.Horizontal)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Name = "Scene library",
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(padding),
|
||||||
|
Padding = new MarginPadding(padding),
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "Scene library",
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Margin = new MarginPadding(10),
|
||||||
|
},
|
||||||
|
new SceneButton
|
||||||
|
{
|
||||||
|
Text = "Song Select",
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Action = () => game?.PerformFromScreen(screen =>
|
||||||
|
{
|
||||||
|
if (screen is SongSelect)
|
||||||
|
return;
|
||||||
|
|
||||||
|
screen.Push(new PlaySongSelect());
|
||||||
|
}, new[] { typeof(SongSelect) })
|
||||||
|
},
|
||||||
|
new SceneButton
|
||||||
|
{
|
||||||
|
Text = "Gameplay",
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Action = () => game?.PerformFromScreen(screen =>
|
||||||
|
{
|
||||||
|
if (screen is Player)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var replayGeneratingMod = ruleset.Value.CreateInstance().GetAutoplayMod();
|
||||||
|
if (replayGeneratingMod != null)
|
||||||
|
screen.Push(new ReplayPlayer((beatmap, mods) => replayGeneratingMod.CreateReplayScore(beatmap, mods)));
|
||||||
|
}, new[] { typeof(Player), typeof(SongSelect) })
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private class SceneButton : OsuButton
|
||||||
|
{
|
||||||
|
public SceneButton()
|
||||||
|
{
|
||||||
|
Width = 100;
|
||||||
|
Height = BUTTON_HEIGHT;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour colours)
|
||||||
|
{
|
||||||
|
BackgroundColour = overlayColourProvider?.Background3 ?? colours.Blue3;
|
||||||
|
Content.CornerRadius = 5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,22 +2,26 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Screens.Edit.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Skinning.Editor
|
namespace osu.Game.Skinning.Editor
|
||||||
{
|
{
|
||||||
internal class SkinSettingsToolbox : ScrollingToolboxGroup
|
internal class SkinSettingsToolbox : EditorSidebarSection
|
||||||
{
|
{
|
||||||
public const float WIDTH = 200;
|
protected override Container<Drawable> Content { get; }
|
||||||
|
|
||||||
public SkinSettingsToolbox()
|
public SkinSettingsToolbox()
|
||||||
: base("Settings", 600)
|
: base("Settings")
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.None;
|
base.Content.Add(Content = new FillFlowContainer
|
||||||
Width = WIDTH;
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
FillFlow.Spacing = new Vector2(10);
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(10),
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
public enum SkinnableTarget
|
public enum SkinnableTarget
|
||||||
{
|
{
|
||||||
MainHUDComponents
|
MainHUDComponents,
|
||||||
|
SongSelect
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user