mirror of
https://github.com/ppy/osu
synced 2025-01-02 20:32:10 +00:00
Use fresh mods for each difficulty calculation iteration
This commit is contained in:
parent
bbf42fdd00
commit
6df275c83a
@ -37,6 +37,8 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
/// <returns>A structure describing the difficulty of the beatmap.</returns>
|
||||
public DifficultyAttributes Calculate(params Mod[] mods)
|
||||
{
|
||||
mods = mods.Select(m => m.CreateCopy()).ToArray();
|
||||
|
||||
beatmap.Mods.Value = mods;
|
||||
IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo);
|
||||
|
||||
@ -55,9 +57,9 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
foreach (var combination in CreateDifficultyAdjustmentModCombinations())
|
||||
{
|
||||
if (combination is MultiMod multi)
|
||||
yield return Calculate(multi.Mods);
|
||||
yield return Calculate(multi.Mods.Select(m => m.CreateCopy()).ToArray());
|
||||
else
|
||||
yield return Calculate(combination);
|
||||
yield return Calculate(combination.CreateCopy());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -65,5 +65,10 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual Type[] IncompatibleMods => new Type[] { };
|
||||
|
||||
/// <summary>
|
||||
/// Creates a copy of this <see cref="Mod"/> initialised to a default state.
|
||||
/// </summary>
|
||||
public virtual Mod CreateCopy() => (Mod)Activator.CreateInstance(GetType());
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user