From c0493026500db4fe91dd727176c84c2fcfec383f Mon Sep 17 00:00:00 2001 From: Craftplacer Date: Mon, 27 Apr 2020 22:23:04 +0200 Subject: [PATCH 1/2] Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Bartłomiej Dach --- osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs b/osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs index c8e97b9f8b..be1864049a 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs @@ -100,7 +100,7 @@ private string getStateString(TaikoMascotAnimationState state) return "kiai"; default: - throw new ArgumentException($"There's no case for animation state ${state} available", nameof(state)); + throw new ArgumentOutOfRangeException(nameof(state), $"There's no case for animation state {state} available"); } } } From 5caa4dedc2cd28b3bbd098a47a80c62349000b43 Mon Sep 17 00:00:00 2001 From: Craftplacer Date: Mon, 27 Apr 2020 22:27:03 +0200 Subject: [PATCH 2/2] Update osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Bartłomiej Dach --- osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs index 2c94f5f1cb..a90bf11af5 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs @@ -77,7 +77,7 @@ private TaikoMascotTextureAnimation getStateDrawable(TaikoMascotAnimationState s return failDrawable; default: - throw new ArgumentException($"There's no case for animation state ${state} available", nameof(state)); + throw new ArgumentOutOfRangeException(nameof(state), $"There's no animation available for state {state}"); } }