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Don't use BufferedContainer for OsuLogo
Minor performance improvement. Not sure why this was done but it's not required any more.
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@ -143,7 +143,7 @@ namespace osu.Game.Screens.Menu
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Alpha = 0.5f,
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Size = new Vector2(0.96f)
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},
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new BufferedContainer
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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