Don't use BufferedContainer for OsuLogo

Minor performance improvement. Not sure why this was done but it's not required any more.
This commit is contained in:
Dean Herbert 2018-03-01 16:01:32 +09:00
parent 8f10dc7512
commit 6dc9411a90

View File

@ -143,7 +143,7 @@ namespace osu.Game.Screens.Menu
Alpha = 0.5f,
Size = new Vector2(0.96f)
},
new BufferedContainer
new Container
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]