mirror of https://github.com/ppy/osu
Fix ruleset not getting updated if changed
This commit is contained in:
parent
9187eb8626
commit
6d6436c8d3
|
@ -288,10 +288,11 @@ void performLoad()
|
|||
bool preview = beatmap?.BeatmapSetInfoID != Beatmap.Value?.BeatmapInfo.BeatmapSetInfoID;
|
||||
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
|
||||
Ruleset.Value = ruleset;
|
||||
ensurePlayingSelected(preview);
|
||||
}
|
||||
|
||||
Ruleset.Value = ruleset;
|
||||
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue