From 8b04cd2cb0a79a81432bff9f488d12300240ebac Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 25 Oct 2020 20:28:24 +0900 Subject: [PATCH] Fix a potential null reference when loading carousel difficulties --- osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 703b91c517..93f95e76cc 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -140,7 +140,7 @@ namespace osu.Game.Screens.Select.Carousel LoadComponentAsync(beatmapContainer, loaded => { // make sure the pooled target hasn't changed. - if (carouselBeatmapSet != Item) + if (beatmapContainer != loaded) return; Content.Child = loaded;