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forgot to run code inspection
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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
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// For custom resolutions (x:y), screen width with normalized height becomes 480 * x / y instead,
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// and the playfield ratio becomes (480 * x / y - 160) / 480 = x / y - 1/3
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// The following is 4:3 playfield ratio divided by 16:9 playfield ratio
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private const double hd_sv_scale = (4 / 3 - 1/3) / (16 / 9 - 1/3);
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private const double hd_sv_scale = (4.0 / 3.0 - 1.0 / 3.0) / (16.0 / 9.0 - 1.0 / 3.0);
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private BeatmapDifficulty difficulty;
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private ControlPointInfo controlPointInfo;
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