diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs
index 02166644ab..65bc9cfaea 100644
--- a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs
+++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs
@@ -27,9 +27,12 @@ public class BackgroundScreenBeatmap : BackgroundScreen
private WorkingBeatmap beatmap;
///
- /// Whether or not user-configured settings relating to brightness of elements should be ignored
+ /// Whether or not user-configured settings relating to brightness of elements should be ignored.
///
- public readonly Bindable IgnoreUserSettings = new Bindable();
+ ///
+ /// Beatmap background screens should not apply user settings by default.
+ ///
+ public readonly Bindable IgnoreUserSettings = new Bindable(true);
public readonly Bindable StoryboardReplacesBackground = new Bindable();
@@ -50,9 +53,6 @@ public BackgroundScreenBeatmap(WorkingBeatmap beatmap = null)
InternalChild = dimmable = CreateFadeContainer();
- // Beatmap background screens should not apply user settings by default.
- IgnoreUserSettings.Value = true;
-
dimmable.IgnoreUserSettings.BindTo(IgnoreUserSettings);
dimmable.IsBreakTime.BindTo(IsBreakTime);
dimmable.BlurAmount.BindTo(BlurAmount);