Merge pull request #8338 from smoogipoo/colourise-hit-statistics

Colourise results screen hit statistics
This commit is contained in:
Dean Herbert 2020-03-18 18:55:10 +09:00 committed by GitHub
commit 6c45694f01
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 60 additions and 29 deletions

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@ -3,6 +3,7 @@
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osuTK.Graphics;
@ -67,6 +68,32 @@ public static Color4 ForRank(ScoreRank rank)
}
}
/// <summary>
/// Retrieves the colour for a <see cref="HitResult"/>.
/// </summary>
public Color4 ForHitResult(HitResult judgement)
{
switch (judgement)
{
case HitResult.Perfect:
case HitResult.Great:
return Blue;
case HitResult.Ok:
case HitResult.Good:
return Green;
case HitResult.Meh:
return Yellow;
case HitResult.Miss:
return Red;
default:
return Color4.White;
}
}
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
public readonly Color4 PurpleLighter = Color4Extensions.FromHex(@"eeeeff");
public readonly Color4 PurpleLight = Color4Extensions.FromHex(@"aa88ff");

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@ -12,7 +12,6 @@
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Judgements
{
@ -68,7 +67,7 @@ private void load()
{
Text = Result.Type.GetDescription().ToUpperInvariant(),
Font = OsuFont.Numeric.With(size: 20),
Colour = judgementColour(Result.Type),
Colour = colours.ForHitResult(Result.Type),
Scale = new Vector2(0.85f, 1),
}, confineMode: ConfineMode.NoScaling)
};
@ -110,28 +109,5 @@ protected override void LoadComplete()
Expire(true);
}
private Color4 judgementColour(HitResult judgement)
{
switch (judgement)
{
case HitResult.Perfect:
case HitResult.Great:
return colours.Blue;
case HitResult.Ok:
case HitResult.Good:
return colours.Green;
case HitResult.Meh:
return colours.Yellow;
case HitResult.Miss:
return colours.Red;
default:
return Color4.White;
}
}
}
}

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@ -5,7 +5,6 @@
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
@ -63,7 +62,7 @@ private void load(Bindable<WorkingBeatmap> working)
var bottomStatistics = new List<StatisticDisplay>();
foreach (var stat in score.SortedStatistics)
bottomStatistics.Add(new CounterStatistic(stat.Key.GetDescription(), stat.Value));
bottomStatistics.Add(new HitResultStatistic(stat.Key, stat.Value));
statisticDisplays.AddRange(topStatistics);
statisticDisplays.AddRange(bottomStatistics);

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@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Ranking.Expanded.Statistics
{
public class HitResultStatistic : CounterStatistic
{
private readonly HitResult result;
public HitResultStatistic(HitResult result, int count)
: base(result.GetDescription(), count)
{
this.result = result;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
HeaderText.Colour = colours.ForHitResult(result);
}
}
}

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@ -6,6 +6,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -16,8 +17,9 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
/// </summary>
public abstract class StatisticDisplay : CompositeDrawable
{
private readonly string header;
protected SpriteText HeaderText { get; private set; }
private readonly string header;
private Drawable content;
/// <summary>
@ -53,7 +55,7 @@ private void load()
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#222")
},
new OsuSpriteText
HeaderText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,