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Remove unnecessary override
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@ -104,8 +104,6 @@ namespace osu.Game.Overlays.Direct
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beatmaps.ItemAdded += setAdded;
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beatmaps.ItemAdded += setAdded;
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}
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}
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public override bool DisposeOnDeathRemoval => true;
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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