diff --git a/README.md b/README.md
index e95c12cfdc..016bd7d922 100644
--- a/README.md
+++ b/README.md
@@ -23,7 +23,7 @@ We are accepting bug reports (please report with as much detail as possible and
 
 - Detailed release changelogs are available on the [official osu! site](https://osu.ppy.sh/home/changelog/lazer).
 - You can learn more about our approach to [project management](https://github.com/ppy/osu/wiki/Project-management).
-- Read peppy's [latest blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where the project is currently and the roadmap going forward.
+- Read peppy's [blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where the project is currently and the roadmap going forward.
 
 ## Running osu!
 
diff --git a/osu.Android.props b/osu.Android.props
index cd57d7478e..171a0862a1 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -52,7 +52,7 @@
   </ItemGroup>
   <ItemGroup>
     <PackageReference Include="ppy.osu.Game.Resources" Version="2021.706.0" />
-    <PackageReference Include="ppy.osu.Framework.Android" Version="2021.713.0" />
+    <PackageReference Include="ppy.osu.Framework.Android" Version="2021.714.0" />
   </ItemGroup>
   <ItemGroup Label="Transitive Dependencies">
     <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
diff --git a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
index f89750a96e..36fa336d0c 100644
--- a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
+++ b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania
 {
     public class ManiaSettingsSubsection : RulesetSettingsSubsection
     {
-        protected override string Header => "osu!mania";
+        protected override LocalisableString Header => "osu!mania";
 
         public ManiaSettingsSubsection(ManiaRuleset ruleset)
             : base(ruleset)
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
index 3ec68bfb56..5aff4e200b 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
@@ -22,6 +22,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
 
         protected readonly IBindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
 
+        // Leaving the default (10s) makes hitobjects not appear, as this offset is used for the initial state transforms.
+        // Calculated as DrawableManiaRuleset.MAX_TIME_RANGE + some additional allowance for velocity < 1.
+        protected override double InitialLifetimeOffset => 30000;
+
         [Resolved(canBeNull: true)]
         private ManiaPlayfield playfield { get; set; }
 
diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
index e497646a13..614a7b00c7 100644
--- a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
@@ -33,12 +33,12 @@ namespace osu.Game.Rulesets.Mania.UI
         /// <summary>
         /// The minimum time range. This occurs at a <see cref="relativeTimeRange"/> of 40.
         /// </summary>
-        public const double MIN_TIME_RANGE = 340;
+        public const double MIN_TIME_RANGE = 290;
 
         /// <summary>
         /// The maximum time range. This occurs at a <see cref="relativeTimeRange"/> of 1.
         /// </summary>
-        public const double MAX_TIME_RANGE = 13720;
+        public const double MAX_TIME_RANGE = 11485;
 
         protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
 
@@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.UI
         protected override ScrollVisualisationMethod VisualisationMethod => scrollMethod;
 
         private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
-        private readonly Bindable<double> configTimeRange = new BindableDouble();
+        private readonly BindableDouble configTimeRange = new BindableDouble();
 
         // Stores the current speed adjustment active in gameplay.
         private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
@@ -103,6 +103,8 @@ namespace osu.Game.Rulesets.Mania.UI
             configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
 
             Config.BindWith(ManiaRulesetSetting.ScrollTime, configTimeRange);
+            TimeRange.MinValue = configTimeRange.MinValue;
+            TimeRange.MaxValue = configTimeRange.MaxValue;
         }
 
         protected override void AdjustScrollSpeed(int amount)
diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
index 749d7d1b41..8a3c426381 100644
--- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
+++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
@@ -98,11 +98,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty
 
             double approachRateFactor = 0.0;
             if (Attributes.ApproachRate > 10.33)
-                approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
+                approachRateFactor = Attributes.ApproachRate - 10.33;
             else if (Attributes.ApproachRate < 8.0)
-                approachRateFactor += 0.01 * (8.0 - Attributes.ApproachRate);
+                approachRateFactor = 0.025 * (8.0 - Attributes.ApproachRate);
 
-            aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
+            double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400))));
+
+            aimValue *= 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
 
             // We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
             if (mods.Any(h => h is OsuModHidden))
@@ -145,9 +147,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
 
             double approachRateFactor = 0.0;
             if (Attributes.ApproachRate > 10.33)
-                approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
+                approachRateFactor = Attributes.ApproachRate - 10.33;
 
-            speedValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
+            double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400))));
+
+            speedValue *= 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
 
             if (mods.Any(m => m is OsuModHidden))
                 speedValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
diff --git a/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs
index 705ba3e929..a4c0381d16 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs
@@ -3,6 +3,7 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Overlays.Settings;
 using osu.Game.Rulesets.Osu.Configuration;
 using osu.Game.Rulesets.UI;
@@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.UI
 {
     public class OsuSettingsSubsection : RulesetSettingsSubsection
     {
-        protected override string Header => "osu!";
+        protected override LocalisableString Header => "osu!";
 
         public OsuSettingsSubsection(Ruleset ruleset)
             : base(ruleset)
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs
new file mode 100644
index 0000000000..1848cf6a5e
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuPopover.cs
@@ -0,0 +1,103 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Cursor;
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Graphics.UserInterfaceV2;
+using osu.Game.Overlays;
+using osuTK;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+    public class TestSceneOsuPopover : OsuGridTestScene
+    {
+        public TestSceneOsuPopover()
+            : base(1, 2)
+        {
+            Cell(0, 0).Child = new PopoverContainer
+            {
+                RelativeSizeAxes = Axes.Both,
+                Children = new Drawable[]
+                {
+                    new OsuSpriteText
+                    {
+                        Text = @"No OverlayColourProvider",
+                        Font = OsuFont.Default.With(size: 40)
+                    },
+                    new TriangleButtonWithPopover()
+                }
+            };
+
+            Cell(0, 1).Child = new ColourProvidingContainer(OverlayColourScheme.Orange)
+            {
+                RelativeSizeAxes = Axes.Both,
+                Child = new PopoverContainer
+                {
+                    RelativeSizeAxes = Axes.Both,
+                    Children = new Drawable[]
+                    {
+                        new OsuSpriteText
+                        {
+                            Text = @"With OverlayColourProvider (orange)",
+                            Font = OsuFont.Default.With(size: 40)
+                        },
+                        new TriangleButtonWithPopover()
+                    }
+                }
+            };
+        }
+
+        private class TriangleButtonWithPopover : TriangleButton, IHasPopover
+        {
+            public TriangleButtonWithPopover()
+            {
+                Width = 100;
+                Height = 30;
+                Anchor = Anchor.Centre;
+                Origin = Anchor.Centre;
+                Text = @"open";
+                Action = this.ShowPopover;
+            }
+
+            public Popover GetPopover() => new OsuPopover
+            {
+                Child = new FillFlowContainer
+                {
+                    AutoSizeAxes = Axes.Both,
+                    Direction = FillDirection.Vertical,
+                    Spacing = new Vector2(10),
+                    Children = new Drawable[]
+                    {
+                        new OsuSpriteText
+                        {
+                            Text = @"sample text"
+                        },
+                        new OsuTextBox
+                        {
+                            Width = 150,
+                            Height = 30
+                        }
+                    }
+                }
+            };
+        }
+
+        private class ColourProvidingContainer : Container
+        {
+            [Cached]
+            private OverlayColourProvider provider { get; }
+
+            public ColourProvidingContainer(OverlayColourScheme colourScheme)
+            {
+                provider = new OverlayColourProvider(colourScheme);
+            }
+        }
+    }
+}
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
index 0da8d1eb4a..bd1bacd549 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
@@ -28,6 +28,12 @@ namespace osu.Game.Tournament.Tests.Screens
             setMatchDate(TimeSpan.FromHours(3));
         }
 
+        [Test]
+        public void TestNoCurrentMatch()
+        {
+            AddStep("Set null current match", () => Ladder.CurrentMatch.Value = null);
+        }
+
         private void setMatchDate(TimeSpan relativeTime)
             // Humanizer cannot handle negative timespans.
             => AddStep($"start time is {relativeTime}", () =>
diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
index 1c805bb42e..6937c69dbf 100644
--- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
+++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
@@ -303,6 +303,15 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
             Match.LosersProgression.Value = null;
 
             ladderInfo.Matches.Remove(Match);
+
+            foreach (var m in ladderInfo.Matches)
+            {
+                if (m.Progression.Value == Match)
+                    m.Progression.Value = null;
+
+                if (m.LosersProgression.Value == Match)
+                    m.LosersProgression.Value = null;
+            }
         }
     }
 }
diff --git a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs
index c1d8c8ddd3..e08be65465 100644
--- a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs
+++ b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs
@@ -96,19 +96,18 @@ namespace osu.Game.Tournament.Screens.Schedule
                     }
                 },
             };
+        }
+
+        protected override void LoadComplete()
+        {
+            base.LoadComplete();
 
-            currentMatch.BindValueChanged(matchChanged);
             currentMatch.BindTo(ladder.CurrentMatch);
+            currentMatch.BindValueChanged(matchChanged, true);
         }
 
         private void matchChanged(ValueChangedEvent<TournamentMatch> match)
         {
-            if (match.NewValue == null)
-            {
-                mainContainer.Clear();
-                return;
-            }
-
             var upcoming = ladder.Matches.Where(p => !p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4);
             var conditionals = ladder
                                .Matches.Where(p => !p.Completed.Value && (p.Team1.Value == null || p.Team2.Value == null) && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
@@ -117,6 +116,8 @@ namespace osu.Game.Tournament.Screens.Schedule
             upcoming = upcoming.Concat(conditionals);
             upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
 
+            ScheduleContainer comingUpNext;
+
             mainContainer.Child = new FillFlowContainer
             {
                 RelativeSizeAxes = Axes.Both,
@@ -153,57 +154,58 @@ namespace osu.Game.Tournament.Screens.Schedule
                             }
                         }
                     },
-                    new ScheduleContainer("coming up next")
+                    comingUpNext = new ScheduleContainer("coming up next")
                     {
                         RelativeSizeAxes = Axes.Both,
                         Height = 0.25f,
-                        Children = new Drawable[]
-                        {
-                            new FillFlowContainer
-                            {
-                                AutoSizeAxes = Axes.Both,
-                                Direction = FillDirection.Horizontal,
-                                Spacing = new Vector2(30),
-                                Children = new Drawable[]
-                                {
-                                    new ScheduleMatch(match.NewValue, false)
-                                    {
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                    },
-                                    new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
-                                    {
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                        Scale = new Vector2(0.5f)
-                                    },
-                                    new TournamentSpriteText
-                                    {
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                        Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
-                                        Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
-                                    },
-                                    new FillFlowContainer
-                                    {
-                                        AutoSizeAxes = Axes.Both,
-                                        Direction = FillDirection.Horizontal,
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                        Children = new Drawable[]
-                                        {
-                                            new ScheduleMatchDate(match.NewValue.Date.Value)
-                                            {
-                                                Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
-                                            }
-                                        }
-                                    },
-                                }
-                            },
-                        }
                     }
                 }
             };
+
+            if (match.NewValue != null)
+            {
+                comingUpNext.Child = new FillFlowContainer
+                {
+                    AutoSizeAxes = Axes.Both,
+                    Direction = FillDirection.Horizontal,
+                    Spacing = new Vector2(30),
+                    Children = new Drawable[]
+                    {
+                        new ScheduleMatch(match.NewValue, false)
+                        {
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                        },
+                        new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
+                        {
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                            Scale = new Vector2(0.5f)
+                        },
+                        new TournamentSpriteText
+                        {
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                            Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
+                            Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
+                        },
+                        new FillFlowContainer
+                        {
+                            AutoSizeAxes = Axes.Both,
+                            Direction = FillDirection.Horizontal,
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                            Children = new Drawable[]
+                            {
+                                new ScheduleMatchDate(match.NewValue.Date.Value)
+                                {
+                                    Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
+                                }
+                            }
+                        },
+                    }
+                };
+            }
         }
 
         public class ScheduleMatch : DrawableTournamentMatch
diff --git a/osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs b/osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs
new file mode 100644
index 0000000000..c07a5de1e4
--- /dev/null
+++ b/osu.Game/Graphics/UserInterfaceV2/OsuPopover.cs
@@ -0,0 +1,55 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using JetBrains.Annotations;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Overlays;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterfaceV2
+{
+    public class OsuPopover : Popover
+    {
+        private const float fade_duration = 250;
+        private const double scale_duration = 500;
+
+        public OsuPopover(bool withPadding = true)
+        {
+            Content.Padding = withPadding ? new MarginPadding(20) : new MarginPadding();
+
+            Body.Masking = true;
+            Body.CornerRadius = 10;
+            Body.Margin = new MarginPadding(10);
+            Body.EdgeEffect = new EdgeEffectParameters
+            {
+                Type = EdgeEffectType.Shadow,
+                Offset = new Vector2(0, 2),
+                Radius = 5,
+                Colour = Colour4.Black.Opacity(0.3f)
+            };
+        }
+
+        [BackgroundDependencyLoader(true)]
+        private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour colours)
+        {
+            Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeafoamDarker;
+        }
+
+        protected override Drawable CreateArrow() => Empty();
+
+        protected override void PopIn()
+        {
+            this.ScaleTo(1, scale_duration, Easing.OutElasticHalf);
+            this.FadeIn(fade_duration, Easing.OutQuint);
+        }
+
+        protected override void PopOut()
+        {
+            this.ScaleTo(0.7f, scale_duration, Easing.OutQuint);
+            this.FadeOut(fade_duration, Easing.OutQuint);
+        }
+    }
+}
diff --git a/osu.Game/Localisation/BindingSettingsStrings.cs b/osu.Game/Localisation/BindingSettingsStrings.cs
new file mode 100644
index 0000000000..ad4a650a1f
--- /dev/null
+++ b/osu.Game/Localisation/BindingSettingsStrings.cs
@@ -0,0 +1,29 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+    public static class BindingSettingsStrings
+    {
+        private const string prefix = @"osu.Game.Resources.Localisation.BindingSettings";
+
+        /// <summary>
+        /// "Shortcut and gameplay bindings"
+        /// </summary>
+        public static LocalisableString ShortcutAndGameplayBindings => new TranslatableString(getKey(@"shortcut_and_gameplay_bindings"), @"Shortcut and gameplay bindings");
+
+        /// <summary>
+        /// "Configure"
+        /// </summary>
+        public static LocalisableString Configure => new TranslatableString(getKey(@"configure"), @"Configure");
+
+        /// <summary>
+        /// "change global shortcut keys and gameplay bindings"
+        /// </summary>
+        public static LocalisableString ChangeBindingsButton => new TranslatableString(getKey(@"change_bindings_button"), @"change global shortcut keys and gameplay bindings");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
+    }
+}
diff --git a/osu.Game/Localisation/CommonStrings.cs b/osu.Game/Localisation/CommonStrings.cs
index 50e01f06fc..bf488d2590 100644
--- a/osu.Game/Localisation/CommonStrings.cs
+++ b/osu.Game/Localisation/CommonStrings.cs
@@ -14,6 +14,21 @@ namespace osu.Game.Localisation
         /// </summary>
         public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
 
-        private static string getKey(string key) => $"{prefix}:{key}";
+        /// <summary>
+        /// "Enabled"
+        /// </summary>
+        public static LocalisableString Enabled => new TranslatableString(getKey(@"enabled"), @"Enabled");
+
+        /// <summary>
+        /// "Width"
+        /// </summary>
+        public static LocalisableString Width => new TranslatableString(getKey(@"width"), @"Width");
+
+        /// <summary>
+        /// "Height"
+        /// </summary>
+        public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
     }
-}
+}
\ No newline at end of file
diff --git a/osu.Game/Localisation/MouseSettingsStrings.cs b/osu.Game/Localisation/MouseSettingsStrings.cs
new file mode 100644
index 0000000000..9b1f7fe4c5
--- /dev/null
+++ b/osu.Game/Localisation/MouseSettingsStrings.cs
@@ -0,0 +1,59 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+    public static class MouseSettingsStrings
+    {
+        private const string prefix = @"osu.Game.Resources.Localisation.MouseSettings";
+
+        /// <summary>
+        /// "Mouse"
+        /// </summary>
+        public static LocalisableString Mouse => new TranslatableString(getKey(@"mouse"), @"Mouse");
+
+        /// <summary>
+        /// "Not applicable in full screen mode"
+        /// </summary>
+        public static LocalisableString NotApplicableFullscreen => new TranslatableString(getKey(@"not_applicable_full_screen"), @"Not applicable in full screen mode");
+
+        /// <summary>
+        /// "High precision mouse"
+        /// </summary>
+        public static LocalisableString HighPrecisionMouse => new TranslatableString(getKey(@"high_precision_mouse"), @"High precision mouse");
+
+        /// <summary>
+        /// "Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as &quot;Raw Input&quot;."
+        /// </summary>
+        public static LocalisableString HighPrecisionMouseTooltip => new TranslatableString(getKey(@"high_precision_mouse_tooltip"), @"Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as ""Raw Input"".");
+
+        /// <summary>
+        /// "Confine mouse cursor to window"
+        /// </summary>
+        public static LocalisableString ConfineMouseMode => new TranslatableString(getKey(@"confine_mouse_mode"), @"Confine mouse cursor to window");
+
+        /// <summary>
+        /// "Disable mouse wheel during gameplay"
+        /// </summary>
+        public static LocalisableString DisableMouseWheel => new TranslatableString(getKey(@"disable_mouse_wheel"), @"Disable mouse wheel during gameplay");
+
+        /// <summary>
+        /// "Disable mouse buttons during gameplay"
+        /// </summary>
+        public static LocalisableString DisableMouseButtons => new TranslatableString(getKey(@"disable_mouse_buttons"), @"Disable mouse buttons during gameplay");
+
+        /// <summary>
+        /// "Enable high precision mouse to adjust sensitivity"
+        /// </summary>
+        public static LocalisableString EnableHighPrecisionForSensitivityAdjust => new TranslatableString(getKey(@"enable_high_precision_for_sensitivity_adjust"), @"Enable high precision mouse to adjust sensitivity");
+
+        /// <summary>
+        /// "Cursor sensitivity"
+        /// </summary>
+        public static LocalisableString CursorSensitivity => new TranslatableString(getKey(@"cursor_sensitivity"), @"Cursor sensitivity");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
+    }
+}
diff --git a/osu.Game/Localisation/TabletSettingsStrings.cs b/osu.Game/Localisation/TabletSettingsStrings.cs
new file mode 100644
index 0000000000..5bdca09e4a
--- /dev/null
+++ b/osu.Game/Localisation/TabletSettingsStrings.cs
@@ -0,0 +1,59 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+    public static class TabletSettingsStrings
+    {
+        private const string prefix = @"osu.Game.Resources.Localisation.TabletSettings";
+
+        /// <summary>
+        /// "Tablet"
+        /// </summary>
+        public static LocalisableString Tablet => new TranslatableString(getKey(@"tablet"), @"Tablet");
+
+        /// <summary>
+        /// "No tablet detected!"
+        /// </summary>
+        public static LocalisableString NoTabletDetected => new TranslatableString(getKey(@"no_tablet_detected"), @"No tablet detected!");
+
+        /// <summary>
+        /// "Reset to full area"
+        /// </summary>
+        public static LocalisableString ResetToFullArea => new TranslatableString(getKey(@"reset_to_full_area"), @"Reset to full area");
+
+        /// <summary>
+        /// "Conform to current game aspect ratio"
+        /// </summary>
+        public static LocalisableString ConformToCurrentGameAspectRatio => new TranslatableString(getKey(@"conform_to_current_game_aspect_ratio"), @"Conform to current game aspect ratio");
+
+        /// <summary>
+        /// "X Offset"
+        /// </summary>
+        public static LocalisableString XOffset => new TranslatableString(getKey(@"x_offset"), @"X Offset");
+
+        /// <summary>
+        /// "Y Offset"
+        /// </summary>
+        public static LocalisableString YOffset => new TranslatableString(getKey(@"y_offset"), @"Y Offset");
+
+        /// <summary>
+        /// "Rotation"
+        /// </summary>
+        public static LocalisableString Rotation => new TranslatableString(getKey(@"rotation"), @"Rotation");
+
+        /// <summary>
+        /// "Aspect Ratio"
+        /// </summary>
+        public static LocalisableString AspectRatio => new TranslatableString(getKey(@"aspect_ratio"), @"Aspect Ratio");
+
+        /// <summary>
+        /// "Lock aspect ratio"
+        /// </summary>
+        public static LocalisableString LockAspectRatio => new TranslatableString(getKey(@"lock_aspect_ratio"), @"Lock aspect ratio");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
+    }
+}
\ No newline at end of file
diff --git a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
index c905397e77..6ea4209cce 100644
--- a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
+++ b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
@@ -3,6 +3,7 @@
 
 using osu.Framework.Graphics;
 using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
 using osu.Game.Input.Bindings;
 using osu.Game.Overlays.Settings;
 
@@ -28,7 +29,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class DefaultBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => string.Empty;
+            protected override LocalisableString Header => string.Empty;
 
             public DefaultBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -39,7 +40,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class SongSelectKeyBindingSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "Song Select";
+            protected override LocalisableString Header => "Song Select";
 
             public SongSelectKeyBindingSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -50,7 +51,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class InGameKeyBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "In Game";
+            protected override LocalisableString Header => "In Game";
 
             public InGameKeyBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -61,7 +62,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "Audio";
+            protected override LocalisableString Header => "Audio";
 
             public AudioControlKeyBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -72,7 +73,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class EditorKeyBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "Editor";
+            protected override LocalisableString Header => "Editor";
 
             public EditorKeyBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
diff --git a/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs b/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs
index 861d59c8f4..7618a42282 100644
--- a/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs
+++ b/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs
@@ -1,13 +1,14 @@
 // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
 // See the LICENCE file in the repository root for full licence text.
 
+using osu.Framework.Localisation;
 using osu.Game.Rulesets;
 
 namespace osu.Game.Overlays.KeyBinding
 {
     public class VariantBindingsSubsection : KeyBindingsSubsection
     {
-        protected override string Header { get; }
+        protected override LocalisableString Header { get; }
 
         public VariantBindingsSubsection(RulesetInfo ruleset, int variant)
             : base(variant)
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
index b31e7dc45b..d64f176468 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
 {
     public class AudioDevicesSettings : SettingsSubsection
     {
-        protected override string Header => "Devices";
+        protected override LocalisableString Header => "Devices";
 
         [Resolved]
         private AudioManager audio { get; set; }
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
index 1ae297f2a9..7f2e377c83 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
@@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
 {
     public class OffsetSettings : SettingsSubsection
     {
-        protected override string Header => "Offset Adjustment";
+        protected override LocalisableString Header => "Offset Adjustment";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
index c172a76ab9..8f88b03471 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
@@ -4,13 +4,14 @@
 using osu.Framework.Allocation;
 using osu.Framework.Audio;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Audio
 {
     public class VolumeSettings : SettingsSubsection
     {
-        protected override string Header => "Volume";
+        protected override LocalisableString Header => "Volume";
 
         [BackgroundDependencyLoader]
         private void load(AudioManager audio, OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
index 4a9c9bd8a2..2b868cab85 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework.Allocation;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Framework.Screens;
 using osu.Game.Screens.Import;
 
@@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         [BackgroundDependencyLoader(true)]
         private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, OsuGame game)
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
index db64c9a8ac..bf7fb351c0 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
@@ -4,13 +4,14 @@
 using osu.Framework.Allocation;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 
 namespace osu.Game.Overlays.Settings.Sections.Debug
 {
     public class MemorySettings : SettingsSubsection
     {
-        protected override string Header => "Memory";
+        protected override LocalisableString Header => "Memory";
 
         [BackgroundDependencyLoader]
         private void load(FrameworkDebugConfigManager config, GameHost host)
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
index 0b5ec4f338..353292606f 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework;
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 using osu.Game.Rulesets.Scoring;
 
@@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
index 2b2fb9cef7..ec9ddde2da 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
@@ -4,13 +4,14 @@
 using System.Collections.Generic;
 using System.Linq;
 using osu.Framework.Allocation;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Gameplay
 {
     public class ModsSettings : SettingsSubsection
     {
-        protected override string Header => "Mods";
+        protected override LocalisableString Header => "Mods";
 
         public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
 
diff --git a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
index dfcdb8e340..c6c752e2fd 100644
--- a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
 using osu.Framework.Bindables;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Extensions;
 using osu.Game.Localisation;
 
@@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
         private SettingsDropdown<Language> languageSelection;
         private Bindable<string> frameworkLocale;
 
-        protected override string Header => "Language";
+        protected override LocalisableString Header => "Language";
 
         [BackgroundDependencyLoader]
         private void load(FrameworkConfigManager frameworkConfig)
diff --git a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
index c213313559..dd20e1d7ef 100644
--- a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
@@ -5,6 +5,7 @@ using System.Threading.Tasks;
 using osu.Framework;
 using osu.Framework.Allocation;
 using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Framework.Screens;
 using osu.Game.Configuration;
@@ -19,7 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
         [Resolved(CanBeNull = true)]
         private UpdateManager updateManager { get; set; }
 
-        protected override string Header => "Updates";
+        protected override LocalisableString Header => "Updates";
 
         private SettingsButton checkForUpdatesButton;
 
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
index 30caa45995..f889cfca0f 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Graphics
 {
     public class DetailSettings : SettingsSubsection
     {
-        protected override string Header => "Detail Settings";
+        protected override LocalisableString Header => "Detail Settings";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
index 669753d2cb..91208cb78a 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
@@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
 {
     public class LayoutSettings : SettingsSubsection
     {
-        protected override string Header => "Layout";
+        protected override LocalisableString Header => "Layout";
 
         private FillFlowContainer<SettingsSlider<float>> scalingSettings;
 
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
index 70225ff6b8..2210c7911e 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework.Allocation;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Game.Configuration;
 
@@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
 {
     public class RendererSettings : SettingsSubsection
     {
-        protected override string Header => "Renderer";
+        protected override LocalisableString Header => "Renderer";
 
         private SettingsEnumDropdown<FrameSync> frameLimiterDropdown;
 
diff --git a/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
index 79c73863cf..3227decc46 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
@@ -2,12 +2,14 @@
 // See the LICENCE file in the repository root for full licence text.
 
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
+using osu.Game.Localisation;
 
 namespace osu.Game.Overlays.Settings.Sections.Input
 {
     public class BindingSettings : SettingsSubsection
     {
-        protected override string Header => "Shortcut and gameplay bindings";
+        protected override LocalisableString Header => BindingSettingsStrings.ShortcutAndGameplayBindings;
 
         public BindingSettings(KeyBindingPanel keyConfig)
         {
@@ -15,8 +17,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
             {
                 new SettingsButton
                 {
-                    Text = "Configure",
-                    TooltipText = "change global shortcut keys and gameplay bindings",
+                    Text = BindingSettingsStrings.Configure,
+                    TooltipText = BindingSettingsStrings.ChangeBindingsButton,
                     Action = keyConfig.ToggleVisibility
                 },
             };
diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
index e87572e2ca..753096a207 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
@@ -10,6 +10,7 @@ using osu.Framework.Localisation;
 using osu.Game.Configuration;
 using osu.Game.Graphics.UserInterface;
 using osu.Game.Input;
+using osu.Game.Localisation;
 
 namespace osu.Game.Overlays.Settings.Sections.Input
 {
@@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
     {
         private readonly MouseHandler mouseHandler;
 
-        protected override string Header => "Mouse";
+        protected override LocalisableString Header => MouseSettingsStrings.Mouse;
 
         private Bindable<double> handlerSensitivity;
 
@@ -46,27 +47,29 @@ namespace osu.Game.Overlays.Settings.Sections.Input
             {
                 new SettingsCheckbox
                 {
-                    LabelText = "High precision mouse",
-                    Current = relativeMode
+                    LabelText = MouseSettingsStrings.HighPrecisionMouse,
+                    TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
+                    Current = relativeMode,
+                    Keywords = new[] { @"raw", @"input", @"relative", @"cursor" }
                 },
                 new SensitivitySetting
                 {
-                    LabelText = "Cursor sensitivity",
+                    LabelText = MouseSettingsStrings.CursorSensitivity,
                     Current = localSensitivity
                 },
                 confineMouseModeSetting = new SettingsEnumDropdown<OsuConfineMouseMode>
                 {
-                    LabelText = "Confine mouse cursor to window",
+                    LabelText = MouseSettingsStrings.ConfineMouseMode,
                     Current = osuConfig.GetBindable<OsuConfineMouseMode>(OsuSetting.ConfineMouseMode)
                 },
                 new SettingsCheckbox
                 {
-                    LabelText = "Disable mouse wheel during gameplay",
+                    LabelText = MouseSettingsStrings.DisableMouseWheel,
                     Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
                 },
                 new SettingsCheckbox
                 {
-                    LabelText = "Disable mouse buttons during gameplay",
+                    LabelText = MouseSettingsStrings.DisableMouseButtons,
                     Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
                 },
             };
@@ -96,7 +99,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                 if (isFullscreen)
                 {
                     confineMouseModeSetting.Current.Disabled = true;
-                    confineMouseModeSetting.TooltipText = "Not applicable in full screen mode";
+                    confineMouseModeSetting.TooltipText = MouseSettingsStrings.NotApplicableFullscreen;
                 }
                 else
                 {
@@ -117,7 +120,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
 
         private class SensitivitySlider : OsuSliderBar<double>
         {
-            public override LocalisableString TooltipText => Current.Disabled ? "enable high precision mouse to adjust sensitivity" : $"{base.TooltipText}x";
+            public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
         }
     }
 }
diff --git a/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs b/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs
index 3e8da9f7d0..26610628d5 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                     RelativeSizeAxes = Axes.X,
                     Height = height,
                     Width = 0.25f,
-                    Text = $"{presetRotation}º",
+                    Text = $@"{presetRotation}º",
                     Action = () => tabletHandler.Rotation.Value = presetRotation,
                 });
             }
diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
index d770c18878..c7342c251d 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
@@ -6,10 +6,12 @@ using osu.Framework.Bindables;
 using osu.Framework.Graphics;
 using osu.Framework.Graphics.Containers;
 using osu.Framework.Input.Handlers.Tablet;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Framework.Threading;
 using osu.Game.Graphics.Sprites;
 using osuTK;
+using osu.Game.Localisation;
 
 namespace osu.Game.Overlays.Settings.Sections.Input
 {
@@ -52,7 +54,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
 
         private OsuSpriteText noTabletMessage;
 
-        protected override string Header => "Tablet";
+        protected override LocalisableString Header => TabletSettingsStrings.Tablet;
 
         public TabletSettings(ITabletHandler tabletHandler)
         {
@@ -66,14 +68,14 @@ namespace osu.Game.Overlays.Settings.Sections.Input
             {
                 new SettingsCheckbox
                 {
-                    LabelText = "Enabled",
+                    LabelText = CommonStrings.Enabled,
                     Anchor = Anchor.TopCentre,
                     Origin = Anchor.TopCentre,
                     Current = tabletHandler.Enabled
                 },
                 noTabletMessage = new OsuSpriteText
                 {
-                    Text = "No tablet detected!",
+                    Text = TabletSettingsStrings.NoTabletDetected,
                     Anchor = Anchor.TopCentre,
                     Origin = Anchor.TopCentre,
                     Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
@@ -94,7 +96,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                         },
                         new DangerousSettingsButton
                         {
-                            Text = "Reset to full area",
+                            Text = TabletSettingsStrings.ResetToFullArea,
                             Action = () =>
                             {
                                 aspectLock.Value = false;
@@ -105,7 +107,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                         },
                         new SettingsButton
                         {
-                            Text = "Conform to current game aspect ratio",
+                            Text = TabletSettingsStrings.ConformToCurrentGameAspectRatio,
                             Action = () =>
                             {
                                 forceAspectRatio((float)host.Window.ClientSize.Width / host.Window.ClientSize.Height);
@@ -114,43 +116,43 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "X Offset",
+                            LabelText = TabletSettingsStrings.XOffset,
                             Current = offsetX
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Y Offset",
+                            LabelText = TabletSettingsStrings.YOffset,
                             Current = offsetY
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Rotation",
+                            LabelText = TabletSettingsStrings.Rotation,
                             Current = rotation
                         },
                         new RotationPresetButtons(tabletHandler),
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Aspect Ratio",
+                            LabelText = TabletSettingsStrings.AspectRatio,
                             Current = aspectRatio
                         },
                         new SettingsCheckbox
                         {
-                            LabelText = "Lock aspect ratio",
+                            LabelText = TabletSettingsStrings.LockAspectRatio,
                             Current = aspectLock
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Width",
+                            LabelText = CommonStrings.Width,
                             Current = sizeX
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Height",
+                            LabelText = CommonStrings.Height,
                             Current = sizeY
                         },
                     }
diff --git a/osu.Game/Overlays/Settings/Sections/InputSection.cs b/osu.Game/Overlays/Settings/Sections/InputSection.cs
index 6e99891794..366f39388a 100644
--- a/osu.Game/Overlays/Settings/Sections/InputSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/InputSection.cs
@@ -9,6 +9,7 @@ using osu.Framework.Input.Handlers.Joystick;
 using osu.Framework.Input.Handlers.Midi;
 using osu.Framework.Input.Handlers.Mouse;
 using osu.Framework.Input.Handlers.Tablet;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Game.Overlays.Settings.Sections.Input;
 
@@ -100,7 +101,7 @@ namespace osu.Game.Overlays.Settings.Sections
                 };
             }
 
-            protected override string Header => handler.Description;
+            protected override LocalisableString Header => handler.Description;
         }
     }
 }
diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
index a38ca81e23..b9a408b1f8 100644
--- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
@@ -6,6 +6,7 @@ using System.Threading.Tasks;
 using JetBrains.Annotations;
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Beatmaps;
 using osu.Game.Collections;
 using osu.Game.Database;
@@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         private TriangleButton importBeatmapsButton;
         private TriangleButton importScoresButton;
diff --git a/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs b/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs
index b0f6400d4f..3a2de2ee36 100644
--- a/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Online
 {
     public class AlertsAndPrivacySettings : SettingsSubsection
     {
-        protected override string Header => "Alerts and Privacy";
+        protected override LocalisableString Header => "Alerts and Privacy";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs
index d2867962c0..f2012f0d9c 100644
--- a/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Online
 {
     public class IntegrationSettings : SettingsSubsection
     {
-        protected override string Header => "Integrations";
+        protected override LocalisableString Header => "Integrations";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
index 59bcbe4d89..89e7b096f3 100644
--- a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Online
 {
     public class WebSettings : SettingsSubsection
     {
-        protected override string Header => "Web";
+        protected override LocalisableString Header => "Web";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
index a6eb008623..4b26645ef3 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
@@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs
index 5f703ed5a4..81bbcbb54a 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework.Allocation;
 using osu.Framework.Bindables;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 using osu.Game.Online.API;
 using osu.Game.Users;
@@ -12,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
 {
     public class MainMenuSettings : SettingsSubsection
     {
-        protected override string Header => "Main Menu";
+        protected override LocalisableString Header => "Main Menu";
 
         private IBindable<User> user;
 
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
index 2470c0a6c5..587155eb0d 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
         private Bindable<double> minStars;
         private Bindable<double> maxStars;
 
-        protected override string Header => "Song Select";
+        protected override LocalisableString Header => "Song Select";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs
index 6abf6283b9..df32424b67 100644
--- a/osu.Game/Overlays/Settings/SettingsSubsection.cs
+++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs
@@ -8,6 +8,7 @@ using osu.Game.Graphics.Sprites;
 using System.Collections.Generic;
 using System.Linq;
 using osu.Framework.Allocation;
+using osu.Framework.Localisation;
 using osu.Framework.Testing;
 using osu.Game.Graphics;
 
@@ -20,10 +21,10 @@ namespace osu.Game.Overlays.Settings
 
         protected readonly FillFlowContainer FlowContent;
 
-        protected abstract string Header { get; }
+        protected abstract LocalisableString Header { get; }
 
         public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
-        public virtual IEnumerable<string> FilterTerms => new[] { Header };
+        public virtual IEnumerable<string> FilterTerms => new[] { Header.ToString() };
 
         public bool MatchingFilter
         {
@@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Settings
             {
                 new OsuSpriteText
                 {
-                    Text = Header.ToUpperInvariant(),
+                    Text = Header.ToString().ToUpper(), // TODO: Add localisation support after https://github.com/ppy/osu-framework/pull/4603 is merged.
                     Margin = new MarginPadding { Vertical = 30, Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS },
                     Font = OsuFont.GetFont(weight: FontWeight.Bold),
                 },
diff --git a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs
index 1a4f6087c7..501e00bc00 100644
--- a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs
+++ b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Wiki.Markdown
     public class WikiMarkdownImageBlock : FillFlowContainer
     {
         [Resolved]
-        private IMarkdownTextComponent parentTextComponent { get; set; }
+        private IMarkdownTextFlowComponent parentFlowComponent { get; set; }
 
         private readonly LinkInline linkInline;
 
@@ -31,16 +31,20 @@ namespace osu.Game.Overlays.Wiki.Markdown
         [BackgroundDependencyLoader]
         private void load()
         {
+            MarkdownTextFlowContainer textFlow;
+
             Children = new Drawable[]
             {
                 new BlockMarkdownImage(linkInline),
-                parentTextComponent.CreateSpriteText().With(t =>
+                textFlow = parentFlowComponent.CreateTextFlow().With(t =>
                 {
-                    t.Text = linkInline.Title;
                     t.Anchor = Anchor.TopCentre;
                     t.Origin = Anchor.TopCentre;
+                    t.TextAnchor = Anchor.TopCentre;
                 }),
             };
+
+            textFlow.AddText(linkInline.Title);
         }
 
         private class BlockMarkdownImage : WikiMarkdownImage
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index eb7a0141c7..152ba55e08 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -31,12 +31,12 @@
     <PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="5.0.0" />
     <PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
     <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
-    <PackageReference Include="ppy.LocalisationAnalyser" Version="2021.706.0">
+    <PackageReference Include="ppy.LocalisationAnalyser" Version="2021.716.0">
       <PrivateAssets>all</PrivateAssets>
       <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
     </PackageReference>
     <PackageReference Include="Realm" Version="10.3.0" />
-    <PackageReference Include="ppy.osu.Framework" Version="2021.713.0" />
+    <PackageReference Include="ppy.osu.Framework" Version="2021.714.0" />
     <PackageReference Include="ppy.osu.Game.Resources" Version="2021.706.0" />
     <PackageReference Include="Sentry" Version="3.6.0" />
     <PackageReference Include="SharpCompress" Version="0.28.3" />
diff --git a/osu.iOS.props b/osu.iOS.props
index 2e5fab758d..dc15df6ea6 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -70,7 +70,7 @@
     <Reference Include="System.Net.Http" />
   </ItemGroup>
   <ItemGroup Label="Package References">
-    <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.713.0" />
+    <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.714.0" />
     <PackageReference Include="ppy.osu.Game.Resources" Version="2021.706.0" />
   </ItemGroup>
   <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@@ -93,7 +93,7 @@
     <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
     <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
     <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
-    <PackageReference Include="ppy.osu.Framework" Version="2021.713.0" />
+    <PackageReference Include="ppy.osu.Framework" Version="2021.714.0" />
     <PackageReference Include="SharpCompress" Version="0.28.3" />
     <PackageReference Include="NUnit" Version="3.13.2" />
     <PackageReference Include="SharpRaven" Version="2.4.0" />