Make OsuButtons visually disable when not enabled

This commit is contained in:
Dean Herbert 2017-07-28 12:50:04 +09:00
parent bd79a69e2e
commit 6a36fa7809

View File

@ -68,6 +68,14 @@ namespace osu.Game.Graphics.UserInterface
sampleClick = audio.Sample.Get(@"UI/generic-click");
sampleHover = audio.Sample.Get(@"UI/generic-hover");
Enabled.ValueChanged += enabled_ValueChanged;
Enabled.TriggerChange();
}
private void enabled_ValueChanged(bool enabled)
{
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}
protected override bool OnClick(InputState state)