Fix nested catch objects not having a correct IndexInBeatmap

This commit is contained in:
Dean Herbert 2020-02-19 15:32:24 +09:00
parent 3f99d25e37
commit 69b5d5606a

View File

@ -35,6 +35,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.IndexInBeatmap = index++;
foreach (var nested in obj.NestedHitObjects.OfType<CatchHitObject>())
nested.IndexInBeatmap = obj.IndexInBeatmap;
if (obj.LastInCombo && obj.NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
lastNested.LastInCombo = true;
}