diff --git a/osu.Game/Rulesets/Objects/HitWindows.cs b/osu.Game/Rulesets/Objects/HitWindows.cs index 8fa6bb5e8b..1d09a3ad51 100644 --- a/osu.Game/Rulesets/Objects/HitWindows.cs +++ b/osu.Game/Rulesets/Objects/HitWindows.cs @@ -23,32 +23,32 @@ namespace osu.Game.Rulesets.Objects /// /// Hit window for a hit. /// - public double Perfect; + public double Perfect { get; private set; } /// /// Hit window for a hit. /// - public double Great; + public double Great { get; private set; } /// /// Hit window for a hit. /// - public double Good; + public double Good { get; private set; } /// /// Hit window for an hit. /// - public double Ok; + public double Ok { get; private set; } /// /// Hit window for a hit. /// - public double Meh; + public double Meh { get; private set; } /// /// Hit window for a hit. /// - public double Miss; + public double Miss { get; private set; } /// /// Constructs hit windows by fitting a parameter to a 2-part piecewise linear function for each hit window.