diff --git a/osu.Game/Rulesets/Objects/HitWindows.cs b/osu.Game/Rulesets/Objects/HitWindows.cs
index 8fa6bb5e8b..1d09a3ad51 100644
--- a/osu.Game/Rulesets/Objects/HitWindows.cs
+++ b/osu.Game/Rulesets/Objects/HitWindows.cs
@@ -23,32 +23,32 @@ namespace osu.Game.Rulesets.Objects
///
/// Hit window for a hit.
///
- public double Perfect;
+ public double Perfect { get; private set; }
///
/// Hit window for a hit.
///
- public double Great;
+ public double Great { get; private set; }
///
/// Hit window for a hit.
///
- public double Good;
+ public double Good { get; private set; }
///
/// Hit window for an hit.
///
- public double Ok;
+ public double Ok { get; private set; }
///
/// Hit window for a hit.
///
- public double Meh;
+ public double Meh { get; private set; }
///
/// Hit window for a hit.
///
- public double Miss;
+ public double Miss { get; private set; }
///
/// Constructs hit windows by fitting a parameter to a 2-part piecewise linear function for each hit window.