diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index f2700e9053..b2b3b5411c 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -39,6 +39,8 @@ public CarouselBeatmapSet(BeatmapSetInfo beatmapSet) beatmapSet.Beatmaps .Where(b => !b.Hidden) + .OrderBy(b => b.RulesetID) + .ThenBy(b => b.StarRating) .Select(b => new CarouselBeatmap(b)) .ForEach(AddChild); } diff --git a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs index f2054677b0..619806f96e 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelContent.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelContent.cs @@ -87,7 +87,8 @@ private IEnumerable getDifficultyIcons() var beatmaps = carouselSet.Beatmaps.ToList(); return beatmaps.Count > maximum_difficulty_icons - ? (IEnumerable)beatmaps.GroupBy(b => b.BeatmapInfo.Ruleset).Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Key)) + ? (IEnumerable)beatmaps.GroupBy(b => b.BeatmapInfo.RulesetID) + .Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Last().BeatmapInfo.Ruleset)) : beatmaps.Select(b => new FilterableDifficultyIcon(b)); } }