Fix currenTrackCompleted not being run on main thread

This commit is contained in:
Dean Herbert 2019-12-02 16:14:52 +09:00
parent 2805ea4c95
commit 6893ec22bb
1 changed files with 2 additions and 2 deletions

View File

@ -406,11 +406,11 @@ private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
nextBeatmap?.LoadBeatmapAsync();
}
private void currentTrackCompleted()
private void currentTrackCompleted() => Schedule(() =>
{
if (!Beatmap.Value.Track.Looping && !Beatmap.Disabled)
musicController.NextTrack();
}
});
#endregion