mirror of https://github.com/ppy/osu
Update projects to target .NET core 2.2
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<PropertyGroup Label="Project">
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp2.2</TargetFramework>
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<OutputType>WinExe</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp2.2</TargetFramework>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp2.2</TargetFramework>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp2.2</TargetFramework>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp2.2</TargetFramework>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp2.2</TargetFramework>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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