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https://github.com/ppy/osu
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Merge pull request #11582 from frenzibyte/mbd-beatmap-set-cover
Refactor beatmap set covers into using `ModelBackedDrawable<T>`
This commit is contained in:
commit
68364081f2
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneUpdateableBeatmapSetCover : OsuTestScene
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{
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[Test]
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public void TestLocal([Values] BeatmapSetCoverType coverType)
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{
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AddStep("setup cover", () => Child = new UpdateableBeatmapSetCover(coverType)
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{
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BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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});
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AddUntilStep("wait for load", () => this.ChildrenOfType<BeatmapSetCover>().SingleOrDefault()?.IsLoaded ?? false);
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}
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[Test]
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public void TestUnloadAndReload()
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{
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OsuScrollContainer scroll = null;
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List<UpdateableBeatmapSetCover> covers = new List<UpdateableBeatmapSetCover>();
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AddStep("setup covers", () =>
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{
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BeatmapSetInfo setInfo = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
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FillFlowContainer fillFlow;
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Child = scroll = new OsuScrollContainer
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{
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Size = new Vector2(500f),
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Child = fillFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Padding = new MarginPadding { Bottom = 550 }
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}
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};
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var coverTypes = Enum.GetValues(typeof(BeatmapSetCoverType))
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.Cast<BeatmapSetCoverType>()
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.ToList();
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for (int i = 0; i < 25; i++)
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{
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var coverType = coverTypes[i % coverTypes.Count];
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var cover = new UpdateableBeatmapSetCover(coverType)
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{
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BeatmapSet = setInfo,
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Height = 100,
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Masking = true,
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};
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if (coverType == BeatmapSetCoverType.Cover)
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cover.Width = 500;
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else if (coverType == BeatmapSetCoverType.Card)
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cover.Width = 400;
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else if (coverType == BeatmapSetCoverType.List)
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cover.Size = new Vector2(100, 50);
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fillFlow.Add(cover);
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covers.Add(cover);
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}
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});
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var loadedCovers = covers.Where(c => c.ChildrenOfType<BeatmapSetCover>().SingleOrDefault()?.IsLoaded ?? false);
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AddUntilStep("some loaded", () => loadedCovers.Any());
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AddStep("scroll to end", () => scroll.ScrollToEnd());
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AddUntilStep("all unloaded", () => !loadedCovers.Any());
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}
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[Test]
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public void TestSetNullBeatmapWhileLoading()
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{
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TestUpdateableBeatmapSetCover updateableCover = null;
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AddStep("setup cover", () => Child = updateableCover = new TestUpdateableBeatmapSetCover
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{
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BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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});
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AddStep("change model", () => updateableCover.BeatmapSet = null);
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AddWaitStep("wait some", 5);
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AddAssert("no cover added", () => !updateableCover.ChildrenOfType<DelayedLoadUnloadWrapper>().Any());
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}
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[Test]
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public void TestCoverChangeOnNewBeatmap()
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{
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TestUpdateableBeatmapSetCover updateableCover = null;
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BeatmapSetCover initialCover = null;
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AddStep("setup cover", () => Child = updateableCover = new TestUpdateableBeatmapSetCover(0)
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{
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BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1189904/covers/cover.jpg"),
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Alpha = 0.4f
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});
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AddUntilStep("cover loaded", () => updateableCover.ChildrenOfType<BeatmapSetCover>().Any());
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AddStep("store initial cover", () => initialCover = updateableCover.ChildrenOfType<BeatmapSetCover>().Single());
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AddUntilStep("wait for fade complete", () => initialCover.Alpha == 1);
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AddStep("switch beatmap",
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() => updateableCover.BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1079428/covers/cover.jpg"));
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AddUntilStep("new cover loaded", () => updateableCover.ChildrenOfType<BeatmapSetCover>().Except(new[] { initialCover }).Any());
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}
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private static BeatmapSetInfo createBeatmapWithCover(string coverUrl) => new BeatmapSetInfo
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{
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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Covers = new BeatmapSetOnlineCovers { Cover = coverUrl }
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}
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};
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private class TestUpdateableBeatmapSetCover : UpdateableBeatmapSetCover
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{
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private readonly int loadDelay;
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public TestUpdateableBeatmapSetCover(int loadDelay = 10000)
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{
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this.loadDelay = loadDelay;
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}
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protected override Drawable CreateDrawable(BeatmapSetInfo model)
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{
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if (model == null)
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return null;
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return new TestBeatmapSetCover(model, loadDelay)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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};
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}
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}
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private class TestBeatmapSetCover : BeatmapSetCover
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{
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private readonly int loadDelay;
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public TestBeatmapSetCover(BeatmapSetInfo set, int loadDelay)
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: base(set)
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{
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this.loadDelay = loadDelay;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Thread.Sleep(loadDelay);
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}
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}
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -8,78 +9,52 @@ using osu.Game.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class UpdateableBeatmapSetCover : Container
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public class UpdateableBeatmapSetCover : ModelBackedDrawable<BeatmapSetInfo>
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{
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private Drawable displayedCover;
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private BeatmapSetInfo beatmapSet;
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private readonly BeatmapSetCoverType coverType;
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public BeatmapSetInfo BeatmapSet
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{
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get => beatmapSet;
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set
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{
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if (value == beatmapSet) return;
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beatmapSet = value;
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if (IsLoaded)
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updateCover();
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}
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get => Model;
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set => Model = value;
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}
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private BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover;
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public BeatmapSetCoverType CoverType
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public new bool Masking
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{
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get => coverType;
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set
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{
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if (value == coverType) return;
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coverType = value;
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if (IsLoaded)
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updateCover();
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}
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get => base.Masking;
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set => base.Masking = value;
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}
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public UpdateableBeatmapSetCover()
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public UpdateableBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover)
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{
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Child = new Box
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this.coverType = coverType;
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InternalChild = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.2f),
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateCover();
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}
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protected override double LoadDelay => 500;
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private void updateCover()
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{
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displayedCover?.FadeOut(400);
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displayedCover?.Expire();
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displayedCover = null;
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protected override double TransformDuration => 400;
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if (beatmapSet != null)
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protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
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=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad);
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protected override Drawable CreateDrawable(BeatmapSetInfo model)
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{
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if (model == null)
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return null;
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return new BeatmapSetCover(model, coverType)
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{
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Add(displayedCover = new DelayedLoadUnloadWrapper(() =>
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{
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var cover = new BeatmapSetCover(beatmapSet, coverType)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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};
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cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
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return cover;
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}));
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}
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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};
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}
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}
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}
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@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapListing
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Child = beatmapCover = new UpdateableBeatmapSetCover
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Child = beatmapCover = new TopSearchBeatmapSetCover
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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@ -184,5 +184,10 @@ namespace osu.Game.Overlays.BeatmapListing
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return true;
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}
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}
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private class TopSearchBeatmapSetCover : UpdateableBeatmapSetCover
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{
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protected override bool TransformImmediately => true;
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}
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}
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}
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@ -41,12 +41,11 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
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{
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AddRangeInternal(new Drawable[]
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{
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new UpdateableBeatmapSetCover
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new UpdateableBeatmapSetCover(BeatmapSetCoverType.List)
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{
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RelativeSizeAxes = Axes.Y,
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Width = cover_width,
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BeatmapSet = beatmap.BeatmapSet,
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CoverType = BeatmapSetCoverType.List,
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},
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new Container
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{
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