Remove unnecessary local variable

This now exists in `VerifyScreen`, which we can access from here.
This commit is contained in:
Naxess 2021-05-13 04:30:40 +02:00
parent 56bd897666
commit 6806e40ad9

View File

@ -35,8 +35,6 @@ namespace osu.Game.Screens.Edit.Verify
[Resolved]
private VerifyScreen verify { get; set; }
public Bindable<DifficultyRating> InterpretedDifficulty { get; set; }
private IBeatmapVerifier rulesetVerifier;
private BeatmapVerifier generalVerifier;
@ -46,8 +44,6 @@ namespace osu.Game.Screens.Edit.Verify
generalVerifier = new BeatmapVerifier();
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
InterpretedDifficulty = verify.InterpretedDifficulty.GetBoundCopy();
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]