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Update difficulty color bracket thresholds
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@ -48,11 +48,11 @@ namespace osu.Game.Beatmaps.Drawables
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var rating = beatmap.StarDifficulty;
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if (rating < 1.5) return DifficultyRating.Easy;
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if (rating < 2.25) return DifficultyRating.Normal;
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if (rating < 3.75) return DifficultyRating.Hard;
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if (rating < 5.25) return DifficultyRating.Insane;
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if (rating < 6.75) return DifficultyRating.Expert;
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if (rating < 2.0) return DifficultyRating.Easy;
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if (rating < 2.7) return DifficultyRating.Normal;
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if (rating < 4.0) return DifficultyRating.Hard;
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if (rating < 5.3) return DifficultyRating.Insane;
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if (rating < 6.5) return DifficultyRating.Expert;
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return DifficultyRating.ExpertPlus;
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}
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