From 6690d1bd7259c92b8f545f1fb9b82807aa1688e5 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 4 Jan 2017 02:12:18 +0800 Subject: [PATCH] Move logic into updateDisplay. --- osu.Game/Overlays/MusicController.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 4825b92dbe..449d588f26 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -235,9 +235,7 @@ protected override void Update() void preferUnicode_changed(object sender, EventArgs e) { - if (current != null) - updateDisplay(current, TransformDirection.None); - //else: we can show something in correspond laguage + updateDisplay(current, TransformDirection.None); } private void workingChanged(object sender = null, EventArgs e = null) @@ -320,7 +318,7 @@ private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction) { Task.Run(() => { - if (beatmap.Beatmap == null) + if (beatmap?.Beatmap == null) //todo: we may need to display some default text here (currently in the constructor). return;