Merge branch 'master' into fix-bargraph-crash

This commit is contained in:
Dean Herbert 2017-08-19 13:33:06 +09:00 committed by GitHub
commit 664b804e54
2 changed files with 2 additions and 23 deletions

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@ -17,8 +17,8 @@ namespace osu.Desktop.Deploy
{
internal static class Program
{
private const string nuget_path = @"packages\NuGet.CommandLine.3.5.0\tools\NuGet.exe";
private const string squirrel_path = @"packages\squirrel.windows.1.5.2\tools\Squirrel.exe";
private const string nuget_path = @"packages\NuGet.CommandLine.4.1.0\tools\NuGet.exe";
private const string squirrel_path = @"packages\squirrel.windows.1.7.5\tools\Squirrel.exe";
private const string msbuild_path = @"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe";
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];

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@ -2,13 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using System.Linq;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
using OpenTK.Input;
using KeyboardState = osu.Framework.Input.KeyboardState;
using MouseState = osu.Framework.Input.MouseState;
namespace osu.Game.Rulesets.Osu
{
@ -16,22 +11,6 @@ namespace osu.Game.Rulesets.Osu
{
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}
protected override void TransformState(InputState state)
{
base.TransformState(state);
var mouse = state.Mouse as MouseState;
var keyboard = state.Keyboard as KeyboardState;
if (mouse != null && keyboard != null)
{
if (mouse.IsPressed(MouseButton.Left))
keyboard.Keys = keyboard.Keys.Concat(new[] { Key.LastKey + 1 });
if (mouse.IsPressed(MouseButton.Right))
keyboard.Keys = keyboard.Keys.Concat(new[] { Key.LastKey + 2 });
}
}
}