diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 175722c44e..90a0eb0027 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -441,6 +441,10 @@ namespace osu.Game.Screens.Play /// public void Restart() { + // at the point of restarting the track should either already be paused or the volume should be zero. + // stopping here is to ensure music doesn't become audible after exiting back to PlayerLoader. + musicController.Stop(); + sampleRestart?.Play(); RestartRequested?.Invoke();