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https://github.com/ppy/osu
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Make sliders respond to scale changes
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@ -28,6 +28,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components
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};
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slider.PositionChanged += _ => updatePosition();
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slider.ScaleChanged += _ => body.PathWidth = slider.Scale * 64;
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}
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[BackgroundDependencyLoader]
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@ -12,9 +12,6 @@ using OpenTK;
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namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components
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{
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/// <summary>
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/// Todo: Move this out of SliderPlacementMask...
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/// </summary>
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public class SliderControlPoint : CompositeDrawable
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{
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private readonly Path path;
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@ -85,6 +85,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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HitObject.PositionChanged += _ => Position = HitObject.StackedPosition;
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HitObject.ScaleChanged += _ =>
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{
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Body.PathWidth = HitObject.Scale * 64;
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Ball.Scale = new Vector2(HitObject.Scale);
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};
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}
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public override Color4 AccentColour
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