mirror of
https://github.com/ppy/osu
synced 2024-12-25 16:22:23 +00:00
Merge pull request #393 from peppy/beatmap-deletion
Add beatmap deletion support.
This commit is contained in:
commit
65a24dfe5d
@ -1 +1 @@
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Subproject commit 943410e228f704252a803cee75532434c6b5be72
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Subproject commit b64322a56d3d55e8e5d1e6c3328024923cecd4d3
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@ -8,6 +8,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using OpenTK;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Database;
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using osu.Game.Modes;
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using osu.Game.Modes.Objects;
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@ -72,7 +73,7 @@ namespace osu.Desktop.VisualTests.Tests
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decoder.Process(b);
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beatmap = new WorkingBeatmap(b);
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beatmap = new TestWorkingBeatmap(b);
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}
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Add(new Box
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@ -90,5 +91,16 @@ namespace osu.Desktop.VisualTests.Tests
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Beatmap = beatmap
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});
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}
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class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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{
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Beatmap = beatmap;
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}
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protected override ArchiveReader GetReader() => null;
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}
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}
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}
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@ -118,7 +118,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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Assert.IsTrue(set.Beatmaps.Count > 0);
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var beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetBeatmap(set.Beatmaps.First(b => b.Mode == PlayMode.Osu));
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var beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.Mode == PlayMode.Osu))?.Beatmap;
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Assert.IsTrue(beatmap.HitObjects.Count > 0);
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}
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@ -11,16 +11,22 @@ using osu.Game.Database;
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namespace osu.Game.Beatmaps
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{
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public class WorkingBeatmap : IDisposable
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public abstract class WorkingBeatmap : IDisposable
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{
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public readonly BeatmapInfo BeatmapInfo;
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public readonly BeatmapSetInfo BeatmapSetInfo;
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private readonly BeatmapDatabase database;
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public readonly bool WithStoryboard;
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private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo);
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protected abstract ArchiveReader GetReader();
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protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
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{
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BeatmapInfo = beatmapInfo;
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BeatmapSetInfo = beatmapSetInfo;
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WithStoryboard = withStoryboard;
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}
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private Texture background;
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private object backgroundLock = new object();
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@ -36,7 +42,7 @@ namespace osu.Game.Beatmaps
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try
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{
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using (var reader = getReader())
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using (var reader = GetReader())
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background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
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}
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catch { }
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@ -59,7 +65,7 @@ namespace osu.Game.Beatmaps
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try
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{
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using (var reader = getReader())
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using (var reader = GetReader())
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{
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BeatmapDecoder decoder;
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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@ -95,7 +101,7 @@ namespace osu.Game.Beatmaps
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try
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{
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//store a reference to the reader as we may continue accessing the stream in the background.
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trackReader = getReader();
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trackReader = GetReader();
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var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
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if (trackData != null)
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track = new TrackBass(trackData);
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@ -110,21 +116,6 @@ namespace osu.Game.Beatmaps
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public bool TrackLoaded => track != null;
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public WorkingBeatmap(Beatmap beatmap)
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{
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this.beatmap = beatmap;
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BeatmapInfo = beatmap.BeatmapInfo;
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BeatmapSetInfo = beatmap.BeatmapInfo.BeatmapSet;
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}
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public WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, BeatmapDatabase database, bool withStoryboard = false)
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{
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BeatmapInfo = beatmapInfo;
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BeatmapSetInfo = beatmapSetInfo;
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this.database = database;
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this.WithStoryboard = withStoryboard;
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}
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private bool isDisposed;
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protected virtual void Dispose(bool disposing)
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@ -7,6 +7,7 @@ using System.IO;
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using System.Linq;
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using System.Linq.Expressions;
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using System.Security.Cryptography;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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@ -22,6 +23,7 @@ namespace osu.Game.Database
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private SQLiteConnection connection { get; set; }
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private Storage storage;
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public event Action<BeatmapSetInfo> BeatmapSetAdded;
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public event Action<BeatmapSetInfo> BeatmapSetRemoved;
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private BeatmapImporter ipc;
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@ -37,16 +39,37 @@ namespace osu.Game.Database
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try
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{
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connection = prepareConnection();
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deletePending();
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}
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catch
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catch (Exception e)
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{
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Console.WriteLine(@"Failed to initialise the beatmap database! Trying again with a clean database...");
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Logger.Error(e, @"Failed to initialise the beatmap database! Trying again with a clean database...");
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storage.DeleteDatabase(@"beatmaps");
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connection = prepareConnection();
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}
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}
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}
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private void deletePending()
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{
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foreach (var b in Query<BeatmapSetInfo>().Where(b => b.DeletePending))
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{
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try
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{
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storage.Delete(b.Path);
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connection.Delete(b);
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}
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catch (Exception e)
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{
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Logger.Error(e, $@"Could not delete beatmap {b.ToString()}");
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}
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}
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//this is required because sqlite migrations don't work, initially inserting nulls into this field.
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//see https://github.com/praeclarum/sqlite-net/issues/326
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connection.Query<BeatmapSetInfo>("UPDATE BeatmapSetInfo SET DeletePending = 0 WHERE DeletePending IS NULL");
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}
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private SQLiteConnection prepareConnection()
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{
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var conn = storage.GetDatabase(@"beatmaps");
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@ -157,6 +180,14 @@ namespace osu.Game.Database
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connection.Commit();
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}
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public void Delete(BeatmapSetInfo beatmapSet)
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{
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beatmapSet.DeletePending = true;
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Update(beatmapSet, false);
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BeatmapSetRemoved?.Invoke(beatmapSet);
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}
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public ArchiveReader GetReader(BeatmapSetInfo beatmapSet)
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{
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if (string.IsNullOrEmpty(beatmapSet.Path))
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@ -183,19 +214,13 @@ namespace osu.Game.Database
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if (beatmapInfo.Metadata == null)
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beatmapInfo.Metadata = beatmapSetInfo.Metadata;
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var working = new WorkingBeatmap(beatmapInfo, beatmapSetInfo, this, withStoryboard);
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WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo, beatmapSetInfo, withStoryboard);
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previous?.TransferTo(working);
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return working;
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}
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public Beatmap GetBeatmap(BeatmapInfo beatmapInfo)
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{
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using (WorkingBeatmap data = GetWorkingBeatmap(beatmapInfo))
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return data.Beatmap;
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}
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public TableQuery<T> Query<T>() where T : class
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{
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return connection.Table<T>();
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@ -237,5 +262,20 @@ namespace osu.Game.Database
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else
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connection.Update(record);
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}
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public bool Exists(BeatmapSetInfo beatmapSet) => storage.Exists(beatmapSet.Path);
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private class DatabaseWorkingBeatmap : WorkingBeatmap
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{
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private readonly BeatmapDatabase database;
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public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
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: base(beatmapInfo, beatmapSetInfo, withStoryboard)
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{
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this.database = database;
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}
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protected override ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
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}
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}
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}
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@ -87,8 +87,7 @@ namespace osu.Game.Database
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internal void ComputeDifficulty(BeatmapDatabase database)
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{
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WorkingBeatmap wb = new WorkingBeatmap(this, BeatmapSet, database);
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StarDifficulty = (float)Ruleset.GetRuleset(Mode).CreateDifficultyCalculator(wb.Beatmap).GetDifficulty();
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StarDifficulty = (float)Ruleset.GetRuleset(Mode).CreateDifficultyCalculator(database.GetWorkingBeatmap(this).Beatmap).GetDifficulty();
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}
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public bool Equals(BeatmapInfo other)
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.ComponentModel;
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using SQLite.Net.Attributes;
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using SQLiteNetExtensions.Attributes;
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@ -23,6 +24,8 @@ namespace osu.Game.Database
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[OneToMany(CascadeOperations = CascadeOperation.All)]
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public List<BeatmapInfo> Beatmaps { get; set; }
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public bool DeletePending { get; set; }
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public string Hash { get; set; }
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public string Path { get; set; }
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@ -254,14 +254,16 @@ namespace osu.Game.Overlays
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{
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progress.IsEnabled = (beatmapSource.Value != null);
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if (beatmapSource.Value == current) return;
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bool audioEquals = current?.BeatmapInfo.AudioEquals(beatmapSource.Value.BeatmapInfo) ?? false;
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bool audioEquals = current?.BeatmapInfo?.AudioEquals(beatmapSource?.Value?.BeatmapInfo) ?? false;
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current = beatmapSource.Value;
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updateDisplay(current, audioEquals ? TransformDirection.None : TransformDirection.Next);
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appendToHistory(current.BeatmapInfo);
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appendToHistory(current?.BeatmapInfo);
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}
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private void appendToHistory(BeatmapInfo beatmap)
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{
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if (beatmap == null) return;
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if (playHistoryIndex >= 0)
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{
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if (beatmap.AudioEquals(playHistory[playHistoryIndex]))
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computeYPositions();
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}
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public void RemoveGroup(BeatmapGroup group)
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{
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groups.Remove(group);
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scrollableContent.Remove(group.Header);
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scrollableContent.Remove(group.BeatmapPanels);
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computeYPositions();
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}
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private void movePanel(Panel panel, bool advance, bool animated, ref float currentY)
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{
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yPositions.Add(currentY);
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@ -276,6 +285,12 @@ namespace osu.Game.Screens.Select
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if (direction == 0)
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return base.OnKeyDown(state, args);
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SelectNext(direction, skipDifficulties);
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return true;
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}
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public void SelectNext(int direction = 1, bool skipDifficulties = true)
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{
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if (!skipDifficulties)
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{
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int i = SelectedGroup.BeatmapPanels.IndexOf(SelectedPanel) + direction;
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@ -284,7 +299,7 @@ namespace osu.Game.Screens.Select
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{
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//changing difficulty panel, not set.
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SelectGroup(SelectedGroup, SelectedGroup.BeatmapPanels[i]);
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return true;
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return;
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}
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}
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@ -297,11 +312,9 @@ namespace osu.Game.Screens.Select
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if (groups[index].State != BeatmapGroupState.Hidden)
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{
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SelectBeatmap(groups[index].BeatmapPanels.First().Beatmap);
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return true;
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return;
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}
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} while (index != startIndex);
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return true;
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}
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public void SelectRandom()
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@ -138,7 +138,8 @@ namespace osu.Game.Screens.Select
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if (database == null)
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database = beatmaps;
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database.BeatmapSetAdded += onDatabaseOnBeatmapSetAdded;
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database.BeatmapSetAdded += onBeatmapSetAdded;
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database.BeatmapSetRemoved += onBeatmapSetRemoved;
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trackManager = audio.Track;
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@ -184,10 +185,9 @@ namespace osu.Game.Screens.Select
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}, 250);
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}
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private void onDatabaseOnBeatmapSetAdded(BeatmapSetInfo s)
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{
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Schedule(() => addBeatmapSet(s, Game, true));
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}
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private void onBeatmapSetAdded(BeatmapSetInfo s) => Schedule(() => addBeatmapSet(s, Game, true));
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private void onBeatmapSetRemoved(BeatmapSetInfo s) => Schedule(() => removeBeatmapSet(s));
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protected override void OnEntering(Screen last)
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{
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@ -246,7 +246,8 @@ namespace osu.Game.Screens.Select
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if (playMode != null)
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playMode.ValueChanged -= playMode_ValueChanged;
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database.BeatmapSetAdded -= onDatabaseOnBeatmapSetAdded;
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database.BeatmapSetAdded -= onBeatmapSetAdded;
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database.BeatmapSetRemoved -= onBeatmapSetRemoved;
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initialAddSetsTask.Cancel();
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}
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@ -278,7 +279,7 @@ namespace osu.Game.Screens.Select
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//todo: change background in selectionChanged instead; support per-difficulty backgrounds.
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changeBackground(beatmap);
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carousel.SelectBeatmap(beatmap.BeatmapInfo);
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carousel.SelectBeatmap(beatmap?.BeatmapInfo);
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}
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/// <summary>
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@ -328,9 +329,7 @@ namespace osu.Game.Screens.Select
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b.ComputeDifficulty(database);
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beatmapSet.Beatmaps = beatmapSet.Beatmaps.OrderBy(b => b.StarDifficulty).ToList();
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var beatmap = new WorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault(), beatmapSet, database);
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var group = new BeatmapGroup(beatmap)
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var group = new BeatmapGroup(database.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()))
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{
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SelectionChanged = selectionChanged,
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StartRequested = b => footer.StartButton.TriggerClick()
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@ -355,9 +354,24 @@ namespace osu.Game.Screens.Select
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}));
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}
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private void removeBeatmapSet(BeatmapSetInfo beatmapSet)
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{
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var group = beatmapGroups.Find(b => b.BeatmapSet.ID == beatmapSet.ID);
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if (group == null) return;
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if (carousel.SelectedGroup == group)
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carousel.SelectNext();
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beatmapGroups.Remove(group);
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carousel.RemoveGroup(group);
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if (beatmapGroups.Count == 0)
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Beatmap = null;
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}
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private void addBeatmapSets(Framework.Game game, CancellationToken token)
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{
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foreach (var beatmapSet in database.Query<BeatmapSetInfo>())
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foreach (var beatmapSet in database.Query<BeatmapSetInfo>().Where(b => !b.DeletePending))
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{
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if (token.IsCancellationRequested) return;
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addBeatmapSet(beatmapSet, game);
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@ -371,6 +385,13 @@ namespace osu.Game.Screens.Select
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case Key.Enter:
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footer.StartButton.TriggerClick();
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return true;
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case Key.Delete:
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if (Beatmap != null)
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{
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Beatmap.Dispose();
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database.Delete(Beatmap.BeatmapSetInfo);
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}
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return true;
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}
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return base.OnKeyDown(state, args);
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@ -49,6 +49,15 @@ namespace osu.Game.Screens.Select
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}
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}
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if (state.Keyboard.ShiftPressed)
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{
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switch (args.Key)
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{
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case Key.Delete:
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return false;
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}
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}
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return base.OnKeyDown(state, args);
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}
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}
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