Update second usage of comment.

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Dean Herbert 2017-03-06 14:20:44 +09:00
parent 4118be6388
commit 652d18aada
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@ -149,7 +149,7 @@ public override List<InputState> GetPendingStates()
/// This is to ensure accurate playback of replay data.
/// </summary>
/// <param name="time">The time which we should use for finding the current frame.</param>
/// <returns>The usable time value. If null, we shouldn't be running components reliant on this data.</returns>
/// <returns>The usable time value. If null, we should not advance time as we do not have enough data.</returns>
public override double? SetFrameFromTime(double time)
{
currentDirection = time.CompareTo(currentTime);