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https://github.com/ppy/osu
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Highlight selected tournament screen's button
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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens;
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@ -35,6 +36,7 @@ namespace osu.Game.Tournament
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private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
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private Container chatContainer;
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private FillFlowContainer buttons;
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public TournamentSceneManager()
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{
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@ -100,29 +102,32 @@ namespace osu.Game.Tournament
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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buttons = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(2),
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Padding = new MarginPadding(2),
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Children = new Drawable[]
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{
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) },
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new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(TeamEditorScreen)) { Text = "Team Editor", RequestSelection = SetScreen },
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new ScreenButton(typeof(RoundEditorScreen)) { Text = "Rounds Editor", RequestSelection = SetScreen },
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new ScreenButton(typeof(LadderEditorScreen)) { Text = "Bracket Editor", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(ScheduleScreen)) { Text = "Schedule", RequestSelection = SetScreen },
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new ScreenButton(typeof(LadderScreen)) { Text = "Bracket", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(TeamIntroScreen)) { Text = "TeamIntro", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(MapPoolScreen)) { Text = "MapPool", RequestSelection = SetScreen },
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new ScreenButton(typeof(GameplayScreen)) { Text = "Gameplay", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(TeamWinScreen)) { Text = "Win", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(DrawingsScreen)) { Text = "Drawings", RequestSelection = SetScreen },
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new ScreenButton(typeof(ShowcaseScreen)) { Text = "Showcase", RequestSelection = SetScreen },
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}
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},
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},
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@ -162,6 +167,50 @@ namespace osu.Game.Tournament
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chatContainer.FadeOut(100);
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break;
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}
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foreach (var s in buttons.OfType<ScreenButton>())
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s.IsSelected = screenType == s.Type;
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}
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private class Separator : CompositeDrawable
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{
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public Separator()
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{
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RelativeSizeAxes = Axes.X;
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Height = 20;
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}
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}
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private class ScreenButton : TourneyButton
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{
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public readonly Type Type;
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public ScreenButton(Type type)
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{
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Type = type;
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BackgroundColour = OsuColour.Gray(0.2f);
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Action = () => RequestSelection(type);
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RelativeSizeAxes = Axes.X;
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}
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private bool isSelected;
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public Action<Type> RequestSelection;
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public bool IsSelected
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{
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get => isSelected;
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set
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{
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if (value == isSelected)
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return;
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isSelected = value;
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BackgroundColour = isSelected ? Color4.SkyBlue : OsuColour.Gray(0.2f);
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SpriteText.Colour = isSelected ? Color4.Black : Color4.White;
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}
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}
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}
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}
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}
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