Simplify input handling even further

This commit is contained in:
Dean Herbert 2022-09-09 15:58:43 +09:00
parent ba951b76f7
commit 64eaf461ac

View File

@ -4,7 +4,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -36,6 +35,8 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader]
private void load(CatchInputManager catchInputManager, OsuColour colours)
{
const float width = 0.15f;
keyBindingContainer = catchInputManager.KeyBindingContainer;
RelativeSizeAxes = Axes.Both;
@ -51,7 +52,7 @@ namespace osu.Game.Rulesets.Catch.UI
new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.15f,
Width = width,
Children = new Drawable[]
{
leftBox = new InputArea(TouchCatchAction.MoveLeft, trackedActionSources, colours.Gray3)
@ -71,7 +72,7 @@ namespace osu.Game.Rulesets.Catch.UI
new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.15f,
Width = width,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Children = new Drawable[]
@ -104,70 +105,69 @@ namespace osu.Game.Rulesets.Catch.UI
protected override bool OnMouseDown(MouseDownEvent e)
{
return handleDown(e.Button, e.ScreenSpaceMousePosition);
return updateAction(e.Button, getTouchCatchActionFromInput(e.ScreenSpaceMousePosition));
}
protected override bool OnTouchDown(TouchDownEvent e)
{
handleDown(e.Touch.Source, e.ScreenSpaceTouch.Position);
return true;
return updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
Show();
TouchCatchAction? action = getTouchCatchActionFromInput(e.ScreenSpaceMousePosition);
// multiple mouse buttons may be pressed and handling the same action.
foreach (MouseButton button in e.PressedButtons)
handleMove(button, e.ScreenSpaceMousePosition);
return true;
updateAction(button, action);
return false;
}
protected override void OnTouchMove(TouchMoveEvent e)
{
handleMove(e.Touch.Source, e.ScreenSpaceTouch.Position);
updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
base.OnTouchMove(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
handleUp(e.Button);
updateAction(e.Button, null);
base.OnMouseUp(e);
}
protected override void OnTouchUp(TouchUpEvent e)
{
handleUp(e.Touch.Source);
updateAction(e.Touch.Source, null);
base.OnTouchUp(e);
}
private void handleMove(object inputSource, Vector2 screenSpaceInputPosition)
private bool updateAction(object source, TouchCatchAction? newAction)
{
Show();
TouchCatchAction? actionBefore = null;
trackedActionSources[inputSource] = getTouchCatchActionFromInput(screenSpaceInputPosition);
updatePressedActions();
}
if (trackedActionSources.TryGetValue(source, out TouchCatchAction found))
actionBefore = found;
private bool handleDown(object inputSource, Vector2 screenSpaceInputPosition)
{
TouchCatchAction action = getTouchCatchActionFromInput(screenSpaceInputPosition);
if (actionBefore != newAction)
{
if (newAction != null)
trackedActionSources[source] = newAction.Value;
else
trackedActionSources.Remove(source);
if (action == TouchCatchAction.None)
return false;
trackedActionSources[inputSource] = action;
updatePressedActions();
return true;
}
private void handleUp(object source)
{
if (trackedActionSources.Remove(source))
updatePressedActions();
}
return newAction != null;
}
private void updatePressedActions()
{
Show();
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.MoveLeft))
keyBindingContainer.TriggerPressed(CatchAction.MoveLeft);
else
@ -178,13 +178,13 @@ namespace osu.Game.Rulesets.Catch.UI
else
keyBindingContainer.TriggerReleased(CatchAction.MoveRight);
if (trackedActionSources.ContainsValue(TouchCatchAction.DashRight) || trackedActionSources.ContainsValue(TouchCatchAction.DashLeft))
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.DashRight))
keyBindingContainer.TriggerPressed(CatchAction.Dash);
else
keyBindingContainer.TriggerReleased(CatchAction.Dash);
}
private TouchCatchAction getTouchCatchActionFromInput(Vector2 screenSpaceInputPosition)
private TouchCatchAction? getTouchCatchActionFromInput(Vector2 screenSpaceInputPosition)
{
if (leftDashBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.DashLeft;
@ -195,18 +195,18 @@ namespace osu.Game.Rulesets.Catch.UI
if (rightBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.MoveRight;
return TouchCatchAction.None;
return null;
}
protected override void PopIn() => mainContent.FadeIn(500, Easing.OutQuint);
protected override void PopIn() => mainContent.FadeIn(300, Easing.OutQuint);
protected override void PopOut() => mainContent.FadeOut(300);
protected override void PopOut() => mainContent.FadeOut(300, Easing.OutQuint);
private class InputArea : CompositeDrawable, IKeyBindingHandler<CatchAction>
{
private readonly TouchCatchAction handledAction;
private readonly Box overlay;
private readonly Box highlightOverlay;
private readonly IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions;
@ -221,24 +221,20 @@ namespace osu.Game.Rulesets.Catch.UI
{
new Container
{
Width = 1,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.8f,
Colour = colour,
Width = 1,
RelativeSizeAxes = Axes.Both,
},
overlay = new Box
highlightOverlay = new Box
{
Alpha = 0,
Colour = colour.Multiply(1.4f),
Blending = BlendingParameters.Additive,
Width = 1,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Blending = BlendingParameters.Additive,
}
}
}
@ -264,17 +260,16 @@ namespace osu.Game.Rulesets.Catch.UI
return;
isHighlighted = isHandling;
overlay.FadeTo(isHighlighted ? 0.5f : 0, isHighlighted ? 80 : 400, Easing.OutQuint);
highlightOverlay.FadeTo(isHighlighted ? 0.1f : 0, isHighlighted ? 80 : 400, Easing.OutQuint);
}
}
public enum TouchCatchAction
{
MoveLeft = 0,
MoveRight = 1,
DashLeft = 2,
DashRight = 3,
None = 4
MoveLeft,
MoveRight,
DashLeft,
DashRight,
}
}
}