Highlight spotlight rooms with a different colour

This commit is contained in:
Dean Herbert 2020-07-10 19:37:27 +09:00
parent cf3251a950
commit 64e8dce1ad
5 changed files with 30 additions and 5 deletions

View File

@ -34,7 +34,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
RoomID = { Value = i },
Name = { Value = $"Room {i}" },
Host = { Value = new User { Username = "Host" } },
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal }
};
if (ruleset != null)

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@ -34,6 +34,10 @@ namespace osu.Game.Online.Multiplayer
[JsonProperty("channel_id")]
public readonly Bindable<int> ChannelId = new Bindable<int>();
[Cached]
[JsonProperty("category")]
public readonly Bindable<RoomCategory> Category = new Bindable<RoomCategory>();
[Cached]
[JsonIgnore]
public readonly Bindable<TimeSpan> Duration = new Bindable<TimeSpan>(TimeSpan.FromMinutes(30));

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@ -0,0 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online.Multiplayer
{
public enum RoomCategory
{
Normal,
Spotlight
}
}

View File

@ -17,6 +17,9 @@ namespace osu.Game.Screens.Multi.Components
[Resolved(typeof(Room), nameof(Room.Status))]
private Bindable<RoomStatus> status { get; set; }
[Resolved(typeof(Room), nameof(Room.Category))]
private Bindable<RoomCategory> category { get; set; }
public StatusColouredContainer(double transitionDuration = 100)
{
this.transitionDuration = transitionDuration;
@ -25,7 +28,11 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
status.BindValueChanged(s => this.FadeColour(s.NewValue.GetAppropriateColour(colours), transitionDuration), true);
status.BindValueChanged(s =>
{
this.FadeColour(category.Value == RoomCategory.Spotlight ? colours.Pink : s.NewValue.GetAppropriateColour(colours)
, transitionDuration);
}, true);
}
}
}

View File

@ -107,6 +107,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
float stripWidth = side_strip_width * (Room.Category.Value == RoomCategory.Spotlight ? 2 : 1);
Children = new Drawable[]
{
new StatusColouredContainer(transition_duration)
@ -139,7 +141,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
new StatusColouredContainer(transition_duration)
{
RelativeSizeAxes = Axes.Y,
Width = side_strip_width,
Width = stripWidth,
Child = new Box { RelativeSizeAxes = Axes.Both }
},
new Container
@ -147,7 +149,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
RelativeSizeAxes = Axes.Y,
Width = cover_width,
Masking = true,
Margin = new MarginPadding { Left = side_strip_width },
Margin = new MarginPadding { Left = stripWidth },
Child = new MultiplayerBackgroundSprite(BeatmapSetCoverType.List) { RelativeSizeAxes = Axes.Both }
},
new Container
@ -156,7 +158,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Padding = new MarginPadding
{
Vertical = content_padding,
Left = side_strip_width + cover_width + content_padding,
Left = stripWidth + cover_width + content_padding,
Right = content_padding,
},
Children = new Drawable[]