update sample names and timings

This commit is contained in:
Jamie Taylor 2021-05-27 16:37:08 +09:00
parent 30eff8cc2a
commit 63e5bc4543
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@ -483,53 +483,53 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
public Bindable<bool> PlayTicks { get; } = new Bindable<bool>(true);
[SettingSource("setting")]
public Bindable<string> TickSampleName { get; } = new Bindable<string>("badge-dink-2");
public Bindable<string> TickSampleName { get; } = new Bindable<string>("score-tick");
[SettingSource("setting")]
public Bindable<bool> PlayBadgeSounds { get; } = new Bindable<bool>(true);
[SettingSource("setting")]
public Bindable<string> BadgeSampleName { get; } = new Bindable<string>("badge-dink-3");
public Bindable<string> BadgeSampleName { get; } = new Bindable<string>("badge-dink");
[SettingSource("setting")]
public Bindable<string> BadgeMaxSampleName { get; } = new Bindable<string>("badge-dink-8");
public Bindable<string> BadgeMaxSampleName { get; } = new Bindable<string>("badge-dink-max");
[SettingSource("setting")]
public Bindable<bool> PlaySwooshSound { get; } = new Bindable<bool>(true);
[SettingSource("setting")]
public Bindable<string> SwooshSampleName { get; } = new Bindable<string>("swoosh-up-2");
public Bindable<string> SwooshSampleName { get; } = new Bindable<string>("swoosh-up");
[SettingSource("setting")]
public Bindable<bool> PlayImpact { get; } = new Bindable<bool>(true);
[SettingSource("setting")]
public Bindable<string> ImpactGradeDSampleName { get; } = new Bindable<string>("rank-impact-d-1");
public Bindable<string> ImpactGradeDSampleName { get; } = new Bindable<string>("rank-impact-fail-d");
[SettingSource("setting")]
public Bindable<string> ImpactGradeCSampleName { get; } = new Bindable<string>("rank-impact-c-3");
public Bindable<string> ImpactGradeCSampleName { get; } = new Bindable<string>("rank-impact-fail");
[SettingSource("setting")]
public Bindable<string> ImpactGradeBSampleName { get; } = new Bindable<string>("rank-impact-b-3");
public Bindable<string> ImpactGradeBSampleName { get; } = new Bindable<string>("rank-impact-fail");
[SettingSource("setting")]
public Bindable<string> ImpactGradeASampleName { get; } = new Bindable<string>("rank-impact-a-3");
public Bindable<string> ImpactGradeASampleName { get; } = new Bindable<string>("rank-impact-pass");
[SettingSource("setting")]
public Bindable<string> ImpactGradeSSampleName { get; } = new Bindable<string>("rank-impact-s-3");
public Bindable<string> ImpactGradeSSampleName { get; } = new Bindable<string>("rank-impact-pass");
[SettingSource("setting")]
public Bindable<string> ImpactGradeSSSampleName { get; } = new Bindable<string>("rank-impact-s-3");
public Bindable<string> ImpactGradeSSSampleName { get; } = new Bindable<string>("rank-impact-pass-ss");
[SettingSource("setting")]
public Bindable<bool> PlayApplause { get; } = new Bindable<bool>(true);
[SettingSource("setting")]
public BindableDouble ApplauseVolume { get; } = new BindableDouble(1)
public BindableDouble ApplauseVolume { get; } = new BindableDouble(0.8)
{
MinValue = 0,
MaxValue = 1,
Precision = 0.1,
Precision = 0.1
};
[SettingSource("setting")]
@ -537,61 +537,61 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
MinValue = 0,
MaxValue = 10000,
Precision = 1,
Precision = 1
};
[SettingSource("setting")]
public Bindable<string> ApplauseGradeDSampleName { get; } = new Bindable<string>("rank-applause-d-1");
public Bindable<string> ApplauseGradeDSampleName { get; } = new Bindable<string>("applause-d");
[SettingSource("setting")]
public Bindable<string> ApplauseGradeCSampleName { get; } = new Bindable<string>("rank-applause-c-1");
public Bindable<string> ApplauseGradeCSampleName { get; } = new Bindable<string>("applause-c");
[SettingSource("setting")]
public Bindable<string> ApplauseGradeBSampleName { get; } = new Bindable<string>("rank-applause-b-1");
public Bindable<string> ApplauseGradeBSampleName { get; } = new Bindable<string>("applause-b");
[SettingSource("setting")]
public Bindable<string> ApplauseGradeASampleName { get; } = new Bindable<string>("rank-applause-a-1");
public Bindable<string> ApplauseGradeASampleName { get; } = new Bindable<string>("applause-a");
[SettingSource("setting")]
public Bindable<string> ApplauseGradeSSampleName { get; } = new Bindable<string>("rank-applause-s-1");
public Bindable<string> ApplauseGradeSSampleName { get; } = new Bindable<string>("applause-s");
[SettingSource("setting")]
public Bindable<string> ApplauseGradeSSSampleName { get; } = new Bindable<string>("rank-applause-s-1");
public Bindable<string> ApplauseGradeSSSampleName { get; } = new Bindable<string>("applause-s");
[SettingSource("setting")]
public BindableDouble TickPitchFactor { get; } = new BindableDouble(1)
{
MinValue = 0,
MaxValue = 3,
Precision = 0.1,
Precision = 0.1
};
[SettingSource("setting")]
public BindableDouble TickDebounceStart { get; } = new BindableDouble(10)
public BindableDouble TickDebounceStart { get; } = new BindableDouble(18)
{
MinValue = 1,
MaxValue = 100,
MaxValue = 100
};
[SettingSource("setting")]
public BindableDouble TickDebounceEnd { get; } = new BindableDouble(400)
public BindableDouble TickDebounceEnd { get; } = new BindableDouble(300)
{
MinValue = 100,
MaxValue = 1000,
MaxValue = 1000
};
[SettingSource("setting")]
public BindableDouble SwooshPreDelay { get; } = new BindableDouble(450)
public BindableDouble SwooshPreDelay { get; } = new BindableDouble(443)
{
MinValue = -1000,
MaxValue = 1000,
MaxValue = 1000
};
[SettingSource("setting")]
public Bindable<Easing> TickRateEasing { get; } = new Bindable<Easing>(Easing.None);
public Bindable<Easing> TickRateEasing { get; } = new Bindable<Easing>(Easing.OutSine);
[SettingSource("setting")]
public Bindable<Easing> TickPitchEasing { get; } = new Bindable<Easing>(Easing.None);
public Bindable<Easing> TickPitchEasing { get; } = new Bindable<Easing>(Easing.OutSine);
[SettingSource("setting")]
public Bindable<Easing> TickVolumeEasing { get; } = new Bindable<Easing>(Easing.OutSine);
@ -601,7 +601,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
MinValue = 0,
MaxValue = 1,
Precision = 0.1,
Precision = 0.1
};
[SettingSource("setting")]
@ -609,7 +609,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
MinValue = 0,
MaxValue = 1,
Precision = 0.1,
Precision = 0.1
};
[SettingSource("setting")]
@ -617,23 +617,23 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
MinValue = 0,
MaxValue = 1,
Precision = 0.1,
Precision = 0.1
};
[SettingSource("setting")]
public BindableDouble BadgeDinkVolume { get; } = new BindableDouble(0.5)
public BindableDouble BadgeDinkVolume { get; } = new BindableDouble(1)
{
MinValue = 0,
MaxValue = 1,
Precision = 0.1,
Precision = 0.1
};
[SettingSource("setting")]
public BindableDouble SwooshVolume { get; } = new BindableDouble(0.5)
public BindableDouble SwooshVolume { get; } = new BindableDouble(0.4)
{
MinValue = 0,
MaxValue = 1,
Precision = 0.1,
Precision = 0.1
};
}
}