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Remove unnecessary IRequireHighFrequencyMousePosition
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects;
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@ -11,8 +10,7 @@ using osuTK.Input;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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{
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public abstract class ManiaPlacementBlueprint<T> : PlacementBlueprint,
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public abstract class ManiaPlacementBlueprint<T> : PlacementBlueprint
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IRequireHighFrequencyMousePosition // the playfield could be moving behind us
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where T : ManiaHitObject
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where T : ManiaHitObject
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{
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{
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protected new T HitObject => (T)base.HitObject;
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protected new T HitObject => (T)base.HitObject;
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