Add comment for `slider_path_checking_rate`

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Pasi4K5 2021-06-04 16:26:40 +02:00
parent a0a6f3ef81
commit 6357d1363c
1 changed files with 1 additions and 0 deletions

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@ -23,6 +23,7 @@ public class OsuModRandom : ModRandom, IApplicableToBeatmap
public override string Description => "It never gets boring!";
public override bool Ranked => false;
// How often per second getMinSliderMargin() checks if the slider is outside of the playfield
private const float slider_path_checking_rate = 10;
// The relative distance to the edge of the playfield before objects' positions should start to "turn around" and curve towards the middle.