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Add grid to make the test not appear empty
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@ -32,6 +32,9 @@ namespace osu.Game.Tests.Visual.Editor
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public TestSceneBeatSnapGrid()
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{
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editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap());
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editorBeatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { BeatLength = beat_length });
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createGrid();
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}
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[SetUp]
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