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Remove unnecessary generic
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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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{
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public class ColumnHitObjectArea : HitObjectArea
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{
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public readonly Container<Drawable> Explosions;
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public readonly Container Explosions;
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private readonly Drawable hitTarget;
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public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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RelativeSizeAxes = Axes.X,
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Depth = 1
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},
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Explosions = new Container<Drawable>
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Explosions = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Depth = -1,
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