diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs index 66ff0fc3d9..9839d94277 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoLegacyScoreSimulator.cs @@ -95,6 +95,8 @@ private void simulateHit(HitObject hitObject, ref LegacyScoreAttributes attribut case SwellTick: scoreIncrease = 300; increaseCombo = false; + isBonus = true; + bonusResult = HitResult.IgnoreHit; break; case DrumRollTick: