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Fix hold notes handling all input ever
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08f757a584
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@ -275,9 +275,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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return false;
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beginHoldAt(Time.Current - Head.HitObject.StartTime);
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Head.UpdateResult();
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return true;
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return Head.UpdateResult();
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}
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private void beginHoldAt(double timeOffset)
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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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Origin = Anchor.TopCentre;
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}
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public void UpdateResult() => base.UpdateResult(true);
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public bool UpdateResult() => base.UpdateResult(true);
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protected override void UpdateInitialTransforms()
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{
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