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https://github.com/ppy/osu
synced 2024-12-15 19:36:34 +00:00
Merge branch 'master' into fix_hyperdash
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commit
623f8bfaf5
@ -135,7 +135,7 @@ namespace osu.Game.Beatmaps
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public bool BackgroundLoaded => background.IsResultAvailable;
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public Texture Background => background.Value;
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protected virtual bool BackgroundStillValid(Texture b) => b == null || !b.IsDisposed;
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protected virtual bool BackgroundStillValid(Texture b) => b == null || b.Available;
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protected abstract Texture GetBackground();
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private readonly RecyclableLazy<Texture> background;
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@ -59,7 +59,7 @@ namespace osu.Game.Database
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// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
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private ArchiveImportIPCChannel ipc;
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private readonly List<Action> cachedEvents = new List<Action>();
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private readonly List<Action> queuedEvents = new List<Action>();
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/// <summary>
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/// Allows delaying of outwards events until an operation is confirmed (at a database level).
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@ -77,20 +77,26 @@ namespace osu.Game.Database
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/// <param name="perform">Whether the flushed events should be performed.</param>
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private void flushEvents(bool perform)
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{
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Action[] events;
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lock (queuedEvents)
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{
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events = queuedEvents.ToArray();
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queuedEvents.Clear();
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}
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if (perform)
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{
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foreach (var a in cachedEvents)
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foreach (var a in events)
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a.Invoke();
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}
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cachedEvents.Clear();
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delayingEvents = false;
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}
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private void handleEvent(Action a)
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{
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if (delayingEvents)
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cachedEvents.Add(a);
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lock (queuedEvents) queuedEvents.Add(a);
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else
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a.Invoke();
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}
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@ -54,7 +54,7 @@ namespace osu.Game.Tests.Visual
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AddStep(r.Name, () => p = loadPlayerFor(r));
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AddUntilStep(() => ContinueCondition(p));
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AddAssert("no leaked beatmaps", () =>
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AddUntilStep(() =>
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{
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p = null;
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@ -64,9 +64,9 @@ namespace osu.Game.Tests.Visual
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workingWeakReferences.ForEachAlive(_ => count++);
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return count == 1;
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});
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}, "no leaked beatmaps");
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AddAssert("no leaked players", () =>
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AddUntilStep(() =>
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{
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GC.Collect();
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GC.WaitForPendingFinalizers();
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@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual
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playerWeakReferences.ForEachAlive(_ => count++);
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return count == 1;
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});
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}, "no leaked players");
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}
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}
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}
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@ -18,7 +18,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.2" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.2" />
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<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
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<PackageReference Include="ppy.osu.Framework" Version="2018.910.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2018.913.0" />
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<PackageReference Include="SharpCompress" Version="0.22.0" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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