From 6199db11a2e9872bd688e74d608ea24ba5d77f2f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 12 Oct 2022 17:55:32 +0300 Subject: [PATCH] Make `OsuUserInputManager` dependency nullable for tournament client --- osu.Game/Graphics/Cursor/MenuCursorContainer.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs index cc747f00d5..380af577ba 100644 --- a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs +++ b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs @@ -47,7 +47,7 @@ namespace osu.Game.Graphics.Cursor } [Resolved] - private OsuUserInputManager inputManager { get; set; } = null!; + private OsuUserInputManager? inputManager { get; set; } [Resolved] private OsuGame? game { get; set; } @@ -63,8 +63,11 @@ namespace osu.Game.Graphics.Cursor internalState.ValueChanged += onInternalStateChanged; - mouseInputSource.BindTo(inputManager.IsMouseInputSource); - mouseInputSource.BindValueChanged(_ => updateInternalVisibility(), true); + if (inputManager != null) + { + mouseInputSource.BindTo(inputManager.IsMouseInputSource); + mouseInputSource.BindValueChanged(_ => updateInternalVisibility(), true); + } if (game != null) {