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Use 0.2f instead of .2f
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@ -174,7 +174,7 @@ namespace osu.Game.Screens.Menu
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// Assuming the logo is a circle, we don't need a second dimension.
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private float size;
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private readonly Color4 colour = Color4.White.Opacity(.2f);
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private readonly Color4 colour = Color4.White.Opacity(0.2f);
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private float[] audioData;
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