Update to support new dropdown logic

This commit is contained in:
Dean Herbert 2018-11-15 14:12:41 +09:00
parent 8eff21d128
commit 604cb4cb9e
3 changed files with 7 additions and 8 deletions

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
@ -36,8 +35,7 @@ private void load()
{
var teamEntries = ladderInfo.Teams;
var groupingOptions = ladderInfo.Groupings.Select(g => new KeyValuePair<string, TournamentGrouping>(g.Name, g))
.Prepend(new KeyValuePair<string, TournamentGrouping>("None", new TournamentGrouping()));
var groupingOptions = ladderInfo.Groupings.Prepend(new TournamentGrouping());
Children = new Drawable[]
{
@ -80,7 +78,7 @@ private void load()
textboxTeam2 = new OsuTextBox { RelativeSizeAxes = Axes.X, Height = 20 },
groupingDropdown = new SettingsDropdown<TournamentGrouping>
{
Bindable = new Bindable<TournamentGrouping> { Default = groupingOptions.First().Value },
Bindable = new Bindable<TournamentGrouping> { Default = groupingOptions.First() },
Items = groupingOptions
},
losersCheckbox = new PlayerCheckbox
@ -94,7 +92,7 @@ private void load()
{
textboxTeam1.Text = selection?.Team1.Value?.Acronym;
textboxTeam2.Text = selection?.Team2.Value?.Acronym;
groupingDropdown.Bindable.Value = selection?.Grouping.Value ?? groupingOptions.First().Value;
groupingDropdown.Bindable.Value = selection?.Grouping.Value ?? groupingOptions.First();
losersCheckbox.Current.Value = selection?.Losers.Value ?? false;
};

View File

@ -22,5 +22,7 @@ public class TournamentGrouping
public readonly Bindable<DateTimeOffset> StartDate = new Bindable<DateTimeOffset>();
public List<int> Pairings = new List<int>();
public override string ToString() => Name.Value ?? "None";
}
}

View File

@ -47,7 +47,7 @@ private void load(TextureStore textures, LadderInfo ladder, Storage storage)
RelativeSizeAxes = Axes.Both,
Loop = true,
},
new TournamentLogo()
new TournamentLogo
{
Y = 40,
},
@ -163,7 +163,6 @@ private class TeamWithPlayers : CompositeDrawable
public TeamWithPlayers(TournamentTeam team, bool left = false)
{
FillFlowContainer players;
var colour = left ? red : blue;
InternalChildren = new Drawable[]
{
@ -172,7 +171,7 @@ public TeamWithPlayers(TournamentTeam team, bool left = false)
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
players = new FillFlowContainer
new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,