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https://github.com/ppy/osu
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Add test for checking exception
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@ -186,7 +186,17 @@ namespace osu.Game.Tests.Visual.UserInterface
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public void SetFacadeSizeTest()
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public void SetFacadeSizeTest()
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{
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{
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AddStep("Add tracking containers", addFacadeContainers);
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AddStep("Add tracking containers", addFacadeContainers);
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AddStep("Break shit", () => { logoFacade.Size = new Vector2(0, 0); });
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AddStep("Break stuff", () => { logoFacade.Size = new Vector2(0, 0); });
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}
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[Test]
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public void SetMultipleContainers()
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{
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LogoTrackingContainer newContainer = new LogoTrackingContainer();
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AddStep("Add tracking containers", addFacadeContainers);
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AddStep("Move facade to random position", startTrackingRandom);
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AddStep("Add logo to new container", () => newContainer.SetLogo(logo));
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AddStep("Break stuff", () => newContainer.Tracking = true);
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}
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}
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private void addFacadeContainers()
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private void addFacadeContainers()
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@ -12,7 +12,7 @@ using osuTK;
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namespace osu.Game.Graphics.Containers
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namespace osu.Game.Graphics.Containers
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{
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{
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/// <summary>
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/// <summary>
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/// A container that handles tracking of an <see cref="OsuLogo"/> through different layout scenarios
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/// A container that handles tracking of an <see cref="OsuLogo"/> through different layout scenarios.
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/// </summary>
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/// </summary>
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public class LogoTrackingContainer : Container
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public class LogoTrackingContainer : Container
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{
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{
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@ -38,8 +38,6 @@ namespace osu.Game.Graphics.Containers
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}
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}
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}
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}
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private bool tracking;
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protected OsuLogo Logo;
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protected OsuLogo Logo;
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private float facadeScale;
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private float facadeScale;
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@ -47,6 +45,7 @@ namespace osu.Game.Graphics.Containers
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private Vector2? startPosition;
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private Vector2? startPosition;
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private double? startTime;
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private double? startTime;
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private double duration;
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private double duration;
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private bool tracking;
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public LogoTrackingContainer()
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public LogoTrackingContainer()
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{
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{
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@ -69,7 +68,11 @@ namespace osu.Game.Graphics.Containers
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}
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}
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Logo = logo ?? throw new ArgumentNullException(nameof(logo));
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Logo = logo ?? throw new ArgumentNullException(nameof(logo));
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Logo.IsTracking = Tracking;
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if (Tracking)
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{
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Logo.IsTracking = true;
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}
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this.facadeScale = facadeScale;
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this.facadeScale = facadeScale;
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this.duration = duration;
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this.duration = duration;
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