Ensure RelativePositionAxes is set in BDL for animations to work

This commit is contained in:
Jai Sharma 2022-05-05 14:20:33 +01:00
parent 97221d2ef1
commit 5ea6f62951

View File

@ -85,6 +85,9 @@ namespace osu.Game.Overlays
[BackgroundDependencyLoader]
private void load()
{
// Required for the pop in/out animation
RelativePositionAxes = Axes.Both;
Children = new Drawable[]
{
topBar = new ChatOverlayTopBar