mirror of https://github.com/ppy/osu
Add more correct catch playfield sizing
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@ -32,6 +32,8 @@ public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
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public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
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protected override Vector2 PlayfieldArea => new Vector2(0.86f); // matches stable's vertical offset for catcher plate
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protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
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{
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switch (h)
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